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Somatosensory Decompression Chassis Design Research In Office Environment

Posted on:2022-07-21Degree:MasterType:Thesis
Country:ChinaCandidate:Y LiuFull Text:PDF
GTID:2492306722463104Subject:Industrial design engineering
Abstract/Summary:PDF Full Text Request
The development of society has made white-collar workers increasingly stressed.While the "Labor Law of the People’s Republic of China" and "Labor Contract Law" and other corresponding policies have been continuously improved,the company and the company have also set up employee lounges for the purpose of decompression and relaxation.This all reflects the importance of society and the government on alleviating the pressure of white-collar workers.This design uses the staff lounge in the office environment as the main design environment,combining indoor sports and somatosensory games,so that white-collar workers can enjoy the fun of sports decompression in the process of gaming and entertainment,and thus through somatosensory exercise This emerging indoor sports method relieves white-collar workers’ physical and mental stress,improves their health and office efficiency.The article optimizes and innovates the existing electronic game equipment through the combination of somatosensory technology and indoor sports,combines the characteristics of white-collar workers and the relevant characteristics of the use scene to carry out the design;finally through design analysis and research combined with the current status of somatosensory technology,the future Somatosensory games have launched a positive conception on the effect of relieving physical and mental stress.The paper uses seven chapters to study the subject from various angles;Chapter One introduces the design background,purpose and significance of this project,as well as the development status at home and abroad and the full-text framework.The second chapter analyzes the characteristics of the office environment,the development of somatosensory technology and somatosensory games,as well as its principles and development trends in decompression.Chapter 3 clarifies the use environment,functional requirements and technical principles of the product by analyzing users,usage scenarios,similar products and related technologies.The fourth chapter puts forward reasonable design ideas based on the analysis of design elements and design principles.The fifth chapter is based on the above conception through the form of two-dimensional renderings to evaluate the plan from the perspectives of landing,ergonomics,and appearance design.On this basis,the product design plan is in-depth Careful deliberation,through material analysis,model verification,structural design and packaging design,etc.to complete the plan.Chapter 6 shows in detail the use status of the product in different scenarios and the production process of the functional model.The seventh chapter is a comprehensive summary of the paper,and proposes ideas and prospects.This paper uses a variety of research methods to explain and demonstrate the design,and finds the design direction and positioning by combining market research and user research;then,through technical demonstration and ergonomics testing,the feasibility analysis of the appearance model is carried out to allow The design scheme is more achievable,and it also provides valuable data support for later improvement and optimization.
Keywords/Search Tags:Somatosensory games, Sports, Decompression, Chassis design
PDF Full Text Request
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