| With the acceleration of China’s urbanization process and the improvement of the level of national economic development,the high-speed construction of urban subways,as an important part of urban public spaces,has absorbed more attention social concern.The subway not only effectively relieves the urban traffic problems,but also optimizes the urban public space system.It also uses the intervention of public art to become a window of urban cultural dissemination,gradually transforming from a functional space to a humanistic space.At present,the public art of the domestic subway is developing rapidly and a hundred flowers are blooming,but there is still a passive and one-way communication with passengers,which makes it lack of a certain degree of artistic publicity,and does not better meet the current social public’s humanistic and artistic needs.Starting from these issues,this article is based on the background of the rapid development of information technology,through the intervention of interaction design,using user-centered interaction design thinking to meet the multi-level needs of passengers,and enrich the expression of public art with interactive design technology to promote passengers Active participation and two-way interaction with public art in sensory,behavior and emotion.First,through the comprehensive comparison and analysis of domestic and foreign typical cases through the method of data retrieval and field investigation,the four types of interactions and their application advantages of subway public art under the support of interaction design technology are summarized;second,through the questionnaire method,interview method and character creation The method summarizes the interaction needs of passengers,and takes Maslow’s needs hierarchy as the theoretical guide,and puts forward the interaction needs of passengers and the necessity of design.Finally,from the three elements of public art performance,passenger interaction demand,and interactive technology application,a design strategy is constructed to optimize the interactive relationship of subway public art,and to solve the actual problem of lack of art publicity under the one-way passive communication mode of subway public art and passengers.Meet the high-level humanities and arts needs of passengers and the construction of spiritual civilization.This thesis serves only as a basic starting point for the design field.It is expected that through the application of interactive design technology and design thinking in subway public art,passengers will be the subject of public art,and the two-way interaction between passengers and public art will be promoted,so that the subway Public art realizes the publicity of art,enhances cultural penetration,and provides reference for future design research and practical application. |