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The Effect Of Violent Anime On Attentional Bias Of College Students' Aggressive Pictures:An ERP Study

Posted on:2020-11-20Degree:MasterType:Thesis
Country:ChinaCandidate:K WangFull Text:PDF
GTID:2427330602487015Subject:Development and educational psychology
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With the development of continuous promotion of social progress and economic prosperity,Chinese anime market has become broad increasingly,and the anime industry has developed rapidly.According to the survey of the cultural industry,the scale of Chinese anime industry reached 150 billion in 2017,accounting for 24%of the entire cultural industry.Anime is welcomed and loved by more and more people.There are many children,teenagers and even some adults who often go to the cinema to watch or to watch online.However,while anime is enjoying visual enjoyment,some anime scenes contain various violent elements,such as killing and bloody are constantly filling people's sights.These animes with hot blood and violent elements are indeed popular among the viewing crowd.The elements of violence are endless in the animation,and even more popular.After watching,will it have adverse effects on people,and what adverse effects will occur,and people have to think.Attention,as an important part of individual cognitive process,is the first step in processing external stimuli.The study adopts preview researsh that the effect of violent video games on individual offensive information attentional bias,and uses ERP technology to explore the effect of short-term watching violent anime on individual offensive information attentional bias,and the specific reasons for this bias towards offensive information.The study consists of three parts:the first part is the screening of experimental materials,the first step is the screening of face pictures to ensure that there is significant difference in the picture's pleasure,arousal and aggression between aggressive face images and neutral face images.Then,the screening of anime clips is made to ensure that the violent anime clips and non-violent anime clips are used in the formal experiment,which are significantly different in the degree of violence and bloodiness of the anime picture and content;the second part adopts the point detection paradigm and adopts the mixed experiment design of 2(anime type:violent anime,non-violent anime)×2(probe type:picture and probe point position:consistent,inconsistent)to investigate the effect of different anime types on the attentional bias of college students' aggressive images;the third part through the spatial cues paradigm,using 2(anime type:violent anime,non-violent anime)×2(picture type:aggressive,neutral)×2(cue type:valid,invalid).The mixed experiment design examines the influence mechanism of different anime types on college students'attentional bias,that is to say,itt's diffcult to get rid of the aggressive face pictures.Through experiments,the main findings of this study are as follows:Firstly,under the stimulation of different image types(aggressive/neutral),the violent anime viewing group who are responded significantly more strongly to the location of the offensive image and the detection point than the inconsistent response,while the difference doesn't occur in the non-violent anime viewing group.Secondly,under the stimuli of different clue types(valid/invalid)and picture type(aggressive/neutral),the violent anime viewing group responds to aggressive images slower than the response to neutral images under the hint of invalid clues,while the difference wasn't seen in the non-violent anime viewing group.Thirdly,the violent anime viewing group induces a N100 volatility greater than the amplitude induced by the inconsistency when the aggressive picture is consistent with the location of the detection point.Fourthly,under the condition of invalid clues,the N100 amplitude that is induced by the violent anime viewing group under the aggressive picture is larger than the amplitude induced by the neutral picture.From the above findings,the violent anime viewing group will be a biased attention to aggressive images.Further research found that the reason for this kind of attentional bias is caused by the difficulty of liberation.The specific manifestation is that the violent anime viewing group has a long stay of detention when the violent anime viewing group process aggressive images,and it is difficult to get rid of it for a time.
Keywords/Search Tags:violent anime, aggressiveness, attentional bias, ERP
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