| In the wave of "Internet + Education",micro-lecture is an important part of the digital learning resources.And it has received increasing attention from schools and teachers.However,micro-lecture design has always attached importance to the construction of resources,ignoring the application value,uneven quality,standardization of standards,highlighting knowledge transfer,and ignoring student experience.Under the current social background of great changes in educational ecology and learning methods,how to design micro-lecture with good experience for learners is a topic of concern for designers and developers of digital learning resources.It is also a core issue that needs to be addressed in this research.This research mainly uses literature research method,investigation research method,case analysis method,quasi-experimental research method and other research methods,analyzes the research status of the micro-lecture design,and uses the related theories of user experience and related research as reference basis to construct the micro-lecture.The user experience design model of micro-lecture analyzes the design principles of each element in the model.Finally,under the guidance of the model and design principles,this paper combines the knowledge of the “three sessions and one lesson” in party member education to create and develop cases,and tests the effectiveness of the application of the cases.Through five kinds of experience forms proposed by Schmit and Yang Yixiang,a domestic user experience design expert,he proposed five kinds of experience types to compare and study.Combined with the characteristics of micro-lecture,this research constructs the User Experience Design Model of Micro-lecture including“one center,five experience contents,and five design elements”.The user experience design of micro-lecture should be learner-centered,and should emphasize the learner’s dominant position in design.In terms of thinking-experience,we attach importance to content design and follow the principles of small steps,minimum granularity,old and new association principles and problem-oriented design principles.In terms of efficacy-experience,we value usability design,follow the principles of high efficiency,reliability and ease of use.In terms of sensory-experience,emphasis is placed on perceptual design,following the principles of multimedia,consistency,redundancy,and dual channel;in interactive-experience,attention is paid to interaction design,principles of diversification,and feedback principles;in emotional-experience,attention is paid to Emotional design follows the principles of emotional design,functional emotionalization,and situational emotional design.Guided by the model and principles,this research takes "three sessions and one lesson" as the content case,proceeded from the five experience contents and design elements,produced specific micro-lecture cases,and conducted comparative experiments.The research shows that through the comparison of self-learning between the two groups of learners,it is found that the micro-lecture case learning effect and user experience assessment under the guidance of the model are higher than the ordinary micro-lecture,and the user experience has a certain correlation with the learner’s academic performance. |