Nowadays,China’s influence in the world is gradually increasing,the number of people learning Chinese are also increasing,Chinese teaching is developing.And the methods of Chinese teaching are also constantly exploring,resulting in many teaching methods combined with the classroom,such as the whole body response method,the intuitive method,the game teaching method,the immersion teaching method and the heuristic teaching method,among which the game teaching method is more and more popular People’s attention.The game teaching method is a kind of teaching method which uses the way of game to assist teaching,so as to arouse the students’ enthusiasm in learning,complete the teaching content and enhance the teaching effect.The purpose of this paper is to sum up the gains and losses of the previous game teaching method in the application of TCFL,adjust the game classification,explore the operability of game teaching method in the domestic Chinese classroom facing adults,and find out and solve problems from the teaching practice.The paper is divided into six chapters.The first chapter is the introduction part,which first introduces the research purpose and significance of the paper,then analyzes the research of domestic and foreign scholars,combs the current situation of game teaching method,and finally explains the research ideas and methods of the paper.The second chapter is an overview of the game teaching method.Firstly,it discusses the theoretical basis of supporting the game teaching method from Piaget’s "cognitive constructivism",Krashen’s "emotional filtering hypothesis" and Bandura’s "self-efficacy",and explains the rationality of using the game teaching method in TCFL.Then it discusses the characteristics of game interest,purpose,cooperation,competition,comprehensiveness and flexibility.Finally,it discusses the teaching principles that game teaching should follow.The third chapter is the game teaching adaptability survey of Yiwu University of business and technology.Firstly,it describes the basic situation of international students,then explains the teaching arrangement and the use of teaching materials.Finally,it analyzes and discusses the students’ learning motivation and their attitude towards the game through daily teaching and questionnaire survey.The fourth chapter first discusses the principles of game design,then draws lessons from other scholars and teachers to put forward game design scheme,puts forward three kinds of games: simulation,competition and reasoning,and designs two or three games for each kind of game.Finally,it is applied to TCFL classroom,collects and sorts out teaching cases,finds out more typical cases,and then analyzes them.The fifth chapter,based on the analysis of the teaching cases in the fourth chapter,puts forward three problems: game design,game props and game implementation.Then consult the relevant literature and comprehensive teaching experience,put forward five suggestions: clear the purpose of the game,grasp the teaching principles;combine daily life,update the content of the game;comprehensively consider and fully prepare;clear the rules,set up rewards and punishments;follow-up investigation,and constantly improve.The sixth chapter is the summary of this paper,and puts forward the shortcomings and prospects. |