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Game Sales And Communication Platform Design And Implementation

Posted on:2018-02-09Degree:MasterType:Thesis
Country:ChinaCandidate:Y N QiaoFull Text:PDF
GTID:2358330542450660Subject:Computer technology
Abstract/Summary:PDF Full Text Request
In 2017 China's video game revenue is expected to reach $24.4 billion.China could be expected to exceed the United States which the size of market is expected to reach $23.5 billion,to become the world's largest video game market.With the gradual formation of the market economy,the global economy has developed rapidly in China,and the state has attached more and more importance to copyright,which led to the previous sales model and the way to get the game facing threats.Now we don't like to buy fixed items at the store,and they think it takes time and effort.At the same time,the seller still have to bear the extra cost of shop.The disappearance of pirated games also promoted the game sales.To keep pace with the current market economy,buyers and sellers are working together to seek a profitable sales model.At the same time also provides a platform for the exchange of learning with the same interest in the game player.The game sales and communication platform is based on PHP combined with ThinkPHP framework of MVC,the front end uses bootstrap framework for the development of the game sales and communication platform,while the introduction of foreign excellent game resources,and timely release of information,let players for the first time to understand.The system also provides community functions,the player can provide the relevant experience of the game as well as exchange gaming experience and players can interact online and offline.The test shows that the system can run normally.It can be a normal game online transactions,players can publish comments,browse the relevant information of the game and use other functions.
Keywords/Search Tags:Game sales, Online trading, html/css, js/jquery, bootstrap, php, thinkphp, mvc
PDF Full Text Request
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