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Research On Gamification Of Children's Dance Teaching

Posted on:2017-10-27Degree:MasterType:Thesis
Country:ChinaCandidate:Y Q KongFull Text:PDF
GTID:2357330482987874Subject:Pre-primary Education
Abstract/Summary:PDF Full Text Request
More and more games have been applied into preschool education in recent years. The game is valued in the field of preschool education. Notably, the publication of Kindergarten Education Guidance Outline(Trial) in the 2010 indicates that the game should be the basic activity in the preschool education. Researchers of preschool education support the view which is the application of game in the preschool education, and propose the gamification of language instruction, music instruction and instructional theories. Dance is the main content of preschool education and penetrates each area of the preschool education. So dance instruction need to be integrated with game spirit and elements of game, and organize instructional activities with game. The gamification of dance instruction is conductive to the children's relaxation and artistic perception, and children's performance in the game situation which is established by instructor.Research methods which are observation, interview and documentation respectively were adopted in the research. The research was conducted in two kindergartens in Shizhong district and two dance training institutions which are located in Lixia district, Jinan, Shan Dong Province and lasted for 1 year.The research aims to observe and find problems which exist in the children's gamification of dance instruction, and generalize the value of the children's gamification of dance instruction, and explore the implantation of children's gamification of dance instruction. Finally, the conversion of theory into practice solve the problem that instructors how to implement children's gamification of dance instruction. the research will bring implications and guidance significances for shine light on the children's gamification of dance instruction.The thesis is composed of four parts which are introduction, the first part, the second part and the third part respectively. These parts are illustrated in the following.The introduction contains several parts which are the reason of selecting topic, literature review, the purpose and significance of research, subjects, metholody, and the introduce of innovative points.The first chapter defines the relevant concepts and introduces the value of children's gamification of dance instruction. The relevant concepts which are defined contain dance instruction of children, the gamification of instruction, and the children's gamification of dance instruction and so on. The value of children's gamification of dance instruction was illustrated in three levels which are the value of children dance instruction, the effects of children's gamification of dance instruction on the children's development of body and the effects of children's gamification of dance instruction on children's development of psychology.The second chapter analyzes the problems which exist in the children's gamification of dance instruction in three aspects which are the content, the process and the evaluation respectively. Based on the observation and research, some reasons cause the problems. First, instructors' understanding for children's gamification of dance instruction is insufficient. Second, instructors' profession skill is inadequate. Third, society and family misunderstand the effects of game on the children's development. Four, children's accumulation of dance routines is not enough.In the third chapter, aiming at the problems that existed in children's gamification of dance instruction, this part mainly discusses the guiding strategies of it, which includes choosing dance teaching contents that have game elements, launching dance teaching process in organization form of gamification, and evaluating children's behavior of dance with diverse game activities. For the contents of dance teaching that have game elements, the author expounds it in three aspects: selecting gaming dance movements according to children's age characteristics, picking out background music that have different styles to stimulate children's playful dance performance, and choosing dance teaching theme with game features. In designing the process of dance teaching, the author takes advantage of vivid game to create dance teaching situation, uses special games to teach targeted dance movements and inspire children to create dance actions in form of game, which provide examples for the spread of children's gamification of dance instruction. And the evaluation of gaming dance instruction develops from the following four fields: the choice of evaluation ways of gaming dance instruction, the diversification of evaluation subject in dance teaching estimation, the comprehensive contents of the evaluation of dance instruction and the selection of proper standard for the estimation of dance instruction.
Keywords/Search Tags:Child, Children dancing instruction, Gamification, Instructional gamification
PDF Full Text Request
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