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The Design And Implementation Of Game Mall Based On Micro Service Architecture

Posted on:2018-02-04Degree:MasterType:Thesis
Country:ChinaCandidate:R X ZhuFull Text:PDF
GTID:2348330515472706Subject:Engineering
Abstract/Summary:PDF Full Text Request
With the increase of the game modes,somatosensory games have become a popular trend.Somatosensory games run on the TV box,with the LED outputing game images.Based on the TV box,it is necessary to develop suitable running environment for somatosensory games.Somatosensory games works with the aid of somatosensory camera.Foreign companies such as Microsoft and Sony,are more advanced in this area.Obi and IMI are somatosensory equipment manufacturers at home.Compared with the general game,somatosensory games also need to match the game player's skeleton.The game mall system came into being in this situation,managing all the games running on somatosensory devices.In face of the increasingly fierce competition in the game market,in addition to ensure the quality of the hardware,but also need a good managing system.The operation and management of somatosensory games have become an important part of the somatosensory equipment's chain.In order to manage and operate these somatosensory games while adapting to business changes,the system needs a more robust architecture.The system applies a number of open and excellent frameworks to ensure that the system can be developed efficiently and be extended freely.The system is based on a micro-service architecture,using the popular frameworks.Under the Micro-service architecture,the system designs API Gateway and Distributed Configuration Management Platform,mainly for Load Balancing,Routing and Distributed configuration.This thesis mainly describes the related design and the implementation of the management system,the specifics as follow:(1)Introduce the Spring Cloud,MyBatis,Spring boot and Jersey RESTful technologies involved in this project.The related middleware includes Consul and RabbitMQ,and describe the roles of these components played in the project.(2)Design the basic modules of API Gateway and Distributed Configuration Management Platform.This thesis finishes the analysis and design of the relevant business modules in detail as well.(3)Based on the relative analysis and design,describe the implementation of each module in detail,including API Gateway and Spring Cloud Config.This part also lists some main codes and screenshots.By the above work,API Gateway and Spring Cloud Config are the two foundations that make the micro-service architecture more perfect.The management system also brings much convenience to operators.
Keywords/Search Tags:Game store, micro service architecture, API Gateway, Spring Cloud, MyBatis
PDF Full Text Request
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