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Research On The Strategy Of Improving The Moral Quality Of The Electronic Game Players Based On The Habit Forming

Posted on:2017-07-10Degree:MasterType:Thesis
Country:ChinaCandidate:Y LiuFull Text:PDF
GTID:2348330509456448Subject:Design
Abstract/Summary:PDF Full Text Request
With the continuous development of the electronic game, and academic research more and more open and forward-looking, the positive effects of electronic games has gradually been studied and recognized by scholars. Scholars have affirmed the value in moral shaping. However, most of the research focuses on the feasibility of moral penetration through the electronic game, and lacking of specific and feasible practical solutions. This article will be used to develop the principle of integration into the design of electronic games, to explore the moral infiltration game mechanism based on habit forming design.Reviewing video games from Ethical perspective, the three major characteristics of the game were summed up: freedom, virtual and social. Studying of the mechanism of the impact of moral habits game, the influence of game elements on player behavior of electronic games were analying based on the general aggression model and the general learning model. And we discussed the relationship between the habit of moral by the table to the deep, pointing out that the habit is the cornerstone of moral development, demonstrated the use of habit forming principle on design game mechanism can enhance the feasibility of the player's moral quality.Through theory research foundation of moral and habit, this paper proposes the moral penetration mechanism of game design based on the habits, and presents a game design method to shape of moral habits from the behavioral level, the level of thinking, emotional level, and discusses its can play and moral penetration. Behavior layer to shape the moral habits of the game is a simple repetition of the action of the game, in the process of repeating the process a brain circuit appears to be similar to the phenomenon of reflex action will be forming. The game design of shaping the player's moral habits from the thinking level, contrary to the traditional way of thinking, for example reversing the causal thinking, to help users develop the habit of thinking twice. The game design shaping moral habits from Emotional level, set the joys and sorrows emotion of game according to the evaluation standard of ethics and morality, and not only emphasizes the virtual honor and wealth. So that the user can meet the ethical and moral emotional circuit.Finally, based on the theory of behavior level of moral habits we design a Parkour game <the road cleaning>, and through the experimental test the gaming experience and moral penetration has reached the desired effect.
Keywords/Search Tags:game design, moral penetration, habit forming
PDF Full Text Request
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