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Study On The Exploration And Mechanism Animation Based On Pro/E

Posted on:2016-08-25Degree:MasterType:Thesis
Country:ChinaCandidate:S WangFull Text:PDF
GTID:2348330488974317Subject:Mechanical Manufacturing and Automation
Abstract/Summary:PDF Full Text Request
In the background of pursuit of efficiency and effectiveness, how to make software better, faster to complete the design task, higher requirements are put forward. The development of 3D CAD technology has brought a revolution in the field of engineering machinery development, and greatly improve the convenience of design and production. But in the terms of making exploration figure of atlas, it is done manually to a large extent, especially there are many parts, not only operation complexly, and the distance of dragging is not easy to control, so that affect the impression of explosion diagram and work efficiency. In Pro/E,there are Mechanism and Animation modules, but single step moving control is not provided, and we can't add note,symbol and tools. To solve these questions, we carry on secondary development based on Pro/E explosion function, and by the explosion drawing to prepare necessary information for animation of assemble and disassemble. Based on existing mechanism animation, we can add step notes, symbols,tools and so on. I believe it is convenient for users to know more details, and the development is very necessary.According to the shortcomings existed in the Pro/E's own exploration figure,mechanism animation and the actual needs I set up the development target. Based on the system design goal and Pro/E existing features, puts forward the idea and strategies of system design, and Refine the components of the system module, formulated the strict system development process, laid a solid foundation for the success of the system development.It's very normal to encounter many technical key problems in the development process. The key problems in the system, the author of this paper is summarized and put forward the solution. Through the summary of the thought of algorithm for the key in the system and can deepen our processing and the three dimensional model software development technology, promote the three-dimensional model software secondary development technology development.According some questions in making explosion diagram, and combining with the requirements of modern manufacturing, by using Visual Studio 2008 platform and Pro/TOOLKIT, The key technology of the explosion diagram can be automatically generated, and prepare data for disassembling the animation module. According to the existing institutions animation for secondary development, we can add step node which includes view, notes, symbols and disassembly tools. Through a large number of software testing, we have achieved the anticipated goal of system design,and meted the needs of users basically.
Keywords/Search Tags:secondary development, explosion diagram, mechanism animation
PDF Full Text Request
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