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Research On The Current Situation And Countermeasures Of Mobile E-Sports In China

Posted on:2018-07-11Degree:MasterType:Thesis
Country:ChinaCandidate:L ChenFull Text:PDF
GTID:2347330536462046Subject:Sports science
Abstract/Summary:PDF Full Text Request
Electronic sports as the product of the information age,fully demonstrated thecharacteristics of the Internet and sports.E-sports in China has experienced more than 10 years of development,and now has entered a mature period of development.Research and analysis,with the domestic e-sports development environment and momentum improved year by year,the hardware software technology to further improve and the arrival of the mobile Internet era,so that a huge audience of mobile games also began to move in the direction of competition,e-sports will show The development trend of mobile,hand tour will also become a new member of the e-sports that "mobile e-sports."In this paper,three kinds of research methods,such as literature,comparative analysis and swot analysis,are studied by using e-sports as the research object,and the development trend of e-sports is studied.By combing the origin and development history of electronic sports,the relationship between electronic games and electronic sports is analyzed to analyze the necessary conditions for the development of electronic sports.And compared the e-sports industry and mobile e-sports industry chain for mobile e-sports in the future development of a specific path.Through the swat analysis of the development trend of mobile e-sports,the following conclusions are drawn: that the mobile e-sports has a rare advantage and opportunity in the development of our country,and the disadvantages and threats coexist:(1)Advantage.The rapid development of information technology and the popularity of mobile intelligent terminals,making the rise of mobile e-sports with hardware and technical conditions;mobile gaming products and the growing size of the players,so that the development of mobile e-sports has a wide range of audiences and Software based on the progress of the video broadcast technology and the vigorous development of the gaming market for the further development of mobile e-sports to provide a good industry environment and media transmission conditions.(2)Opportunity.The change of national concept,the social recognition degree has been improved for the development of mobile e-sports to create a social and cultural atmosphere and to reverse the guidance of public opinion;national policy support,so that the development of mobile e-sports have further protection and support,and clear Mobile e-sports development prospects;government capital strength,tournament held in full swing,making mobile e-sports development towards professional and industrial.(3)disadvantages.The lack of professional personnel;heavy commercial light sports,over-reliance on the capital market,restricting the mobile e-sports sports attributes and the nature of the mobile e-sports industry is not perfect,the industry is not perfect,making the current domestic mobile e-sports industry chaos,market mechanism is not perfect,lack of professionals;Core products scarce,subject to mobile terminal constraints,making the development of mobile e-sports bottlenecks,the lack of iconic works,its operation is also limited.(4)Threats.Fair and paid conflict,making mobile e-sports in the commercial interests and sports competition in the embarrassing situation;the industry chain is still not perfect,so that mobile e-sports can not achieve self-hematopoietic,and thus rely on the capital market weakened its sports attributes.How to make the emerging mobile e-sports better development,for the conclusions of the disadvantages and threats,the study proposed the following development recommendations: specifically:(1)hand-quality development,improve the performance of mobile terminals.(2)standardize the industry order,build mobile gaming eco-circle.(3)improve the mobile gaming industry chain,the establishment of their own hematopoietic mechanism.
Keywords/Search Tags:Electronic games, Electronic sports, Mobile e-sports, development
PDF Full Text Request
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