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Research Of Network Game Users Based On Data Mining

Posted on:2016-09-21Degree:MasterType:Thesis
Country:ChinaCandidate:C ZhangFull Text:PDF
GTID:2308330473455136Subject:Business administration
Abstract/Summary:PDF Full Text Request
Online gaming in China has over a decade of time, currently China is the world’s largest online game market. In the last ten years, Online gaming market keep growing over thirty per year in average, and after that, there is still a lot of room to grow. Online gaming industry is becoming more and more standardized. Negative reporting about online games are becoming less and less, online games become suitable for more ages, and still a cheap source of entertainment for all. Corresponding to the high growth is the growing fierce of competition.In order to gain an advantage in the fierce market competition, data mining techniques and data-based operations was introduced to the online gaming industry.This article record the data mining process in one session of R-world operations. Against the lack of data to support operations, this is a new directions to explore. At the same time, content for the future of the game were studied. Helped future game operations.This is a research report, showed some possibilities of using data mining tools in game operations. The result believe that data mining will bring positive impact on performance for the future game operations.
Keywords/Search Tags:data mining, game operations, free to play
PDF Full Text Request
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