Font Size: a A A

Design And Implementation Of A Distributed Server Architecture Under The Virtual Reality Environment

Posted on:2016-04-05Degree:MasterType:Thesis
Country:ChinaCandidate:D X ZhangFull Text:PDF
GTID:2308330470981768Subject:Software engineering
Abstract/Summary:PDF Full Text Request
With the rapid development of virtual reality technology and the advent of the era of big data, explosive growth, all kinds of knowledge and information are in the virtual reality environment, rely on the original file system and the traditional private data transfer protocol to support a huge number of users of multiple concurrent access to the collaborative interaction, scene real-time rendering such application has been limited, already cannot satisfy users of real-time, stability and interactivity in the virtual reality system, etc. Especially in today’s changing cloud computing, distributed technology has been applied to many fields of social development, the virtual reality technology and the combination of distributed network and promote the distributed virtual reality system has become the new research direction in the field of virtual reality and hot spots. How in large-scale distributed virtual reality system, the support of huge amounts of data management and distribution, ensure that the data real-time transmission, the service is stable and reliable, the system robustness and good expansibility, become a problem urgently to be solved in the field of virtual reality. In recent years, computer hardware and network performance of rapid ascension, and the rapid development and popularity of cloud computing technology, for the traditional virtual reality system brings new development opportunity.Paper after studying the characteristics and development based on t he virtual reality system, combining with the rapid development in recent years are a nd get more widely used in the field of distributed systems architecture and characteristics of cloud computing environment was designed and implemented a distributed virtual reality system server, the server can be virtual reality scene rendering, the terrain of the client load, collaborative interaction and social information visualization provide strong support, also for the distributed virtual reality environment for data real-time and high standard service stability and system scalability application provides a feasible solution. This paper studies the main content is as follows:(1) the design and implementation of distributed database system(2) the design and implementation of distributed cache system(3) design and system implementation of the required data service interface(4) under the distributed environment server cluster coordination mechanismThrough the performance test of the related module, the distributed virtual reality system server architecture can meet the cloud computing environment the user demand for real-t ime, stability and expansibility, solve the large-scale mass data storage, concurrent and management problems, this paper design and implementation of a distributed server architecture, also a function module for later extended laid a good foundation; As well as similar design and implementation of distributed system, provides the reference and the cloud service technology combined with the virtual reality technology, as well as other application migration to cloud computing environment provides a new way.
Keywords/Search Tags:cloud computing, distributed, virtual reality, server architecture
PDF Full Text Request
Related items