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The Research On The Design Of Pupils’ Learning App Based On Flow Theory

Posted on:2016-04-14Degree:MasterType:Thesis
Country:ChinaCandidate:Z M ZhangFull Text:PDF
GTID:2297330464465588Subject:Design
Abstract/Summary:PDF Full Text Request
With the rapid development of mobile Internet,more and more educational software products,which are based on mobile digital platform,have been produced,Mobile digital learning has become the important direction of development of primary school education.And the pupils’ learning APP as an important medium for assisting pupils’ learning has been concerned.However,happened some problems:not clear user positioning,serious product homogeneity phenomenon,too complicated content and function and so on,which greatly damage the satisfaction and user sticky.Therefore,how to improve pupils’ emotion experience and stimulate intrinsic learning motivation to improve the user sticky of pupils’ learning APP is the focus of this article.As the positive emotion experience,flow has a great effect on the user’s behavior motivation,meets user’s emotional needs,enhances the interactive experience and improve user sticky.therefore,the flow theory has an an important guiding significance for the design of the pupils’ learning APP.Firstly,the article carried on the elaborations to the related research objects,pupils’ learning attribute,pupils’ learning APP and flow theory,studied their preliminary relationship,and then built a prototype of that to guide the next step of the study.Secondly,the author used many methods to study the pupil’s features and the related factors on the learning APP,especially the pupils’ interactive experience,according to the models of PAT and the user experience,which had through dimensional analysis to get the related flow experience element,and then to summarize the flow characteristics on each stage of pupils’ learning APP.Then,based on the flow theory,the author summarized the design strategies in different stages of pupils’ learning APP in order to produce flow.Using it as a base,to build a design factors theoretical model of pupils’ learning APP to motivate flow.Lastly,according the theoretical model,a learning APP was designed,which took the key point of knowledge “add, subtract, multiply, divide,the basic operation” of primary school mathematics,and the flow factor in the APP was analyzed,in order to prove the theory.
Keywords/Search Tags:The pupil, Learning APP, Flow theory, Interactive experience, User sticky
PDF Full Text Request
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