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The Research On Applying 3D Game Engine To Virtual Exhibition

Posted on:2006-09-26Degree:MasterType:Thesis
Country:ChinaCandidate:Z HuiFull Text:PDF
GTID:2178360182469363Subject:Mechanical design and theory
Abstract/Summary:PDF Full Text Request
With the lapse of time and development of science, the dream that people can travel around the world in their homes has come true because of the realization of virtual exhibition system. Traditional virtual exhibition system gradually emerges many stubborn problems such as the unshaped image, slow speed for browse, complicated structure, expensive cost, poor transplantation and intercommunion. The problems need being resolved as quickly as possible, otherwise the extendibility and development of the technology of virtual exhibition will be affected severely. With the background of the exhibition project of Dongguan museum of science and technology, the paper introduces the traditional technology of virtual exhibition, researches the technology of 3D game engine and puts forward to its scientific foundation and advanced solution of rapidly developing application system such as the virtual museum, online bookstore and so on. This paper is a summary of author's research in Huazhong University of Science and technology. Firstly, it gives a through introduction of computer techniques, which can be used in virtual exhibition. It demonstrates the thought of introducing the 3D game engine into the field of virtual exhibition. Secondly, it anatomizes the techniques of 3D game engine and multimedia DB, which further demonstrates the feasibility of realizing the system based on the 3D game engine. Finally, it describes the realization of the virtual exhibition, which includes the development environment, structure, user interface and the application of key techniques. Based on the former research, the paper puts forward to a solution for the virtual exhibition which solves the stubborn problems on the whole and its output is favorable. The progeny of the paper includes firstly the thought of realizing the system based on the 3D game engine and illustrates the feasibility by realizing the system, secondly the resource of system is managed and optimized by using the technology of multimedia data base. The progeny can be applied to online exhibition such as art, tour and relic preserving, as well as many rising industry such as E-business and online library.
Keywords/Search Tags:Virtual Exhibition, 3D Game Engine, Multimedia Data Base
PDF Full Text Request
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