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Research On Technology Of Animation Show And Motion Editing Based On Motion Capture

Posted on:2004-08-16Degree:MasterType:Thesis
Country:ChinaCandidate:G E YongFull Text:PDF
GTID:2168360092470342Subject:Computer application technology
Abstract/Summary:PDF Full Text Request
Along with more and more 3D animation advertisements showed on TV screen,Computer Animation is becoming one part of people's life. Now the effect of the 3DAnimation created by computer graphics workstation and advanced animationsoftware is very lively. Being used the Computer Animation, the buildings of a citysection in plarming can be seen concretely in the computer; the fashionable dresses indesigning can be showed lively by virtual models; the ancient dinosaur can runlifelikely in groups on the screen, and so on. A variety of inconceivable miracles canuse the Computing Animation technology to reaPpearance.Human Animation is a raPidly developing research area in computer graphics,and the using of motion capture technology makes it more active. Motion editingtechniques that produce new motions by adapting the captured motion data willimprove the utilization of motion capture data.This article mainly studies the characteristics of the human motion model and themotion's man-machine engineering,,and then studies the characteristics of the modelshowing and the motion control method. In this edicle, we develop the ediculatedanimation software based on motion capture, so as to suPport various aPplicationssuch as apparel design, the motion arrangement of model showing and the virtualdress fitting. The content of the article is organized as fOllows fFirstly, we present the origin, research content and the R&S status of theanimation technology. And then, we give a systematic survey of computer animationteclmiques and analyse the development trends of computer animation. At last, themotion capture method is introduced.We present the development and application in human motion simulation field.From the aspect of 3D human model, this article introduces hierarchical expressmodel based on H-Anim and MPEG4 international standard. From the aspect ofhuman motion colltrol, this article analyses several huxnan motion cofltrol methodsincluding forward kinematics method and inverse kinematics method. This bottomsthe aPplication of model showing animation.And then this article reserches technology of animation show based on motioncaPture. We studies the characteristics of the human motion model and the motion'Sman-machine engineering. According to the characteristics and requirements of thenetwork-based dress fitting, we give the data smicture which can facilitateparameter-based design in this system. Then, we analyse HTR file, and realizationanimation show based on motion capture.Motion capture and motion editing are one of the most pivotal computeranimation techniques. This anicle reserches CCD arithmetic and its realization, thenadvances mend-CCD arithInetic based on man-machine restriction.Finally, applying above tecbnologies, the thesis comp1etes a dress animationshow and editing system based on motion caPfore. And then simPly introduces theprophase work of this project, the architecture, Java and Java3D development tools,technique solutions of itS main modules of this system.
Keywords/Search Tags:Computer Animation, Motion Capture, Motion Editing, Inverse Kinematics, Man-machine Engineering Design, Virtual Human, Model Show
PDF Full Text Request
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