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Research On The Exploitation Of Experimental Study Resources Based On Mobile Terminal

Posted on:2011-07-13Degree:MasterType:Thesis
Country:ChinaCandidate:Z Z WangFull Text:PDF
GTID:2167360305957097Subject:Education Technology
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Along with the development of wireless communication technology, various wireless protocols and success in the new commercial operation, and the popularization of mobile terminal equipment. The mobile learning with the carrier of mobile terminal was accepted by people as a trendy and practical learning way. This anytime ways of learning satisfies the demand of learners' life-long learning, and provides favorable conditions for the implementation of life-long learning.Mobile learning is a kind of outspread of internet learning and distributed study, which also can be appliedy to the traditional teaching and learning.As a convenient way of learning, Its development not only relies on the development of mobile computing and wireless network technology, the existing mobile equipment's performance improvement, also depends on the development of suitable resources. Relate to the current research situation, whether has proper mobile learning resource is a bottleneck of restricting the application and popularization of mobile learning.Due to the mobile state of learning is different from the fixed condition, surrounding environment has great influence on learners' attention.In addition, The spare time "segment learning "of learner puts forward an unique requirements to the development of mobile learning resources.Each experiment of subject is an important basic course of the universities and colleges, and is the main way of the students receive scientific experiment ability training and training, and provides the initial conditions for students' innovative and explore, and is also the main way of cultivating students' strict scientific thinking ability and linking theory with practice, puting forward the question, analizing problem, problem-solving. Previous experiments was confined to the classroom or laboratory,BUT with the development of The Times, Network technology blend into the classroom, the appearance of the many virtual experiments broke the restriction of experimental apparatus for the experimental study. Now, application of Mobile learning in Experimental study brokes through the constraints of time and area, Students can easily into nature and learn in the best scene. Undoubtedly, Provide technical support for the mplement of "learning by doing" and situated learning which advocated by big educators.Language learning is the most successful application of mobile learning.Based on this, through the discussion of relevant basic knowledge (mobile learning resources of definition, development environment and technology, etc.), this paper analyses the feasibility of the development and application for Experimental study resources which based on Mobile Terminal. Based on a particular case, the author develop .swf forms of two-dimensional mobile learning resources with Flash Lite,the technology which bases on Flash and has the character of"What You See is What You Get", at the same time, Develop and manufacture the 3d virtual mobile learning resources in.3gp format with technologies of J2ME and 3DMAX. Latter, Introduce how to convert the experiment video into the.3gp format which mobile phone supporting. Finally, summarize the limit and conditions of developing experimental study resources based on Mobile Terminal. These are the key research content.Mobile learning is a kind of human-oriented style of learning,which has the characteristics of movement and open.With natural background,it creates learning situations of learning-by-doing and learning conditions of timely feedback for for learners.Learning in spare time is fully conforms to the unconscious study condition in psychology. Not only can learners refine the individual understanding, but also easy to establish a new knowledge environment,and indefatigability. Benefit the Students' individual and chemical development.
Keywords/Search Tags:Experimental Study, Mobile learning, Moving three-dimensional learning resources, Mobile Terminal, J2ME, Flash Lite
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