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Design And Research Of Holographic Interactive Map System From The Perspective Of User Experience

Posted on:2023-07-22Degree:MasterType:Thesis
Country:ChinaCandidate:T LiFull Text:PDF
GTID:2568306914962409Subject:Art of Design
Abstract/Summary:PDF Full Text Request
The new generation of communication technology is developing rapidly,and it is reasonable to predict that 6G technology will be put into commercial use before 2030.5G will change the society,and 6G will reshape the world.The rapid development of 6G will greatly enable the implementation of holographic imaging technology,as well as new interactive applications in holographic scenarios.In addition,with the development of geographic information and the universal application of maps,maps have become a very important tool for the public.This subject is based on this,thinking about the reasonable answer of"holography+map".The subject intends to explore the design of interactive map system based on holographic technology from the perspective of user experience,and make preliminary attempts and practices for upgrading user content experience.The main research contents include:Firstly,the ubiquitous information fusion body based on geographic location information is studied to solve the problem of "what is the object",including(1)combing the content level of geographic location information and putting forward the hierarchical model of geographic location information fusion to systematize ubiquitous geographic information;(2)Research on the design of geographic location information,and summarize the content structure and design essentials of each level;(3)Clarify the presentation trend of geographic location information.Secondly,the information display and interaction design in holographic scene is studied to solve the problem of "how to present",including(1)holographic display and interaction features;(2)Research on holographic display and interaction design,put forward the human-computer interaction system model and human-computer interaction behavior definition paradigm(srpcmo paradigm)in holographic space,and standardize human behavior in the presence;(3)Comb the design principles of holographic display and interaction for follow-up practice guidance.Third,carry out experimental research on the specific scene of holographic interactive map,and expect to clarify the key points through confirmatory experimental conclusions,so as to solve the problem of "how to do is reasonable".It is divided into three sub experiments:(1)the presentation of information in holographic scene;(2)The architecture depth of two-dimensional information in holographic scene;(3)The user’s modal selection preference in holographic scene,and a practical experimental conclusion is obtained.Fourth,in the final design practice,the subject integrates the previous research results and experimental conclusions,carries out case design from the aspects of system composition,spatial level and interactive logic,and presents the design scheme completely through modeling technology and video technology.The main function points of the scheme include waking up holographic map,finding poi,viewing ubiquitous information,map navigation,etc.The whole project is based on the application of 6G technology and holographic technology,and discusses the possible direction of content upgrade in new scenarios and the possible forms of user interaction in holographic space,which is forward-looking and innovative.
Keywords/Search Tags:Holographic scene, Interactive map, Geographic-Information-Fusion, Content experience
PDF Full Text Request
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