| Based on the changes of the times,artistic expression forms have more possibilities under this condition.Under the background of introducing modern media technology,this thesis tries to explore the practical research of ink animation as a comprehensive art in junior high school art classroom teaching.STEAM(Science,Technology,Engineering,Art,Mathematics)is a popular educational concept that emphasizes interdisciplinary,project-based cooperative inquiry and practical experience all over the world since the new century.Ink animation,as a comprehensive art full of diversity and three-dimensional intersection,has interdisciplinary characteristics,advocating "project-oriented" learning mode and "learning by doing" practical experience.It is an attempt to integrate the excellent Chinese traditional culture with the idea of STEAM education,and to develop a junior middle school art ink animation course based on the idea of STEAM education,so that students can enhance their creativity and national pride,enhance their cultural self-confidence and let STEAM learn from every student in Hui Ze.This study is mainly divided into five chapters,starting with the integration of disciplines,and deeply analyzing the integration of traditional culture and science and technology.The first chapter mainly discusses the origin and significance of this thesis combs and analyzes the research status at home and abroad,expounds the research methods and contents,and points out the innovations.The second chapter analyzes the theoretical research of STEAM education concept ink animation course.The third chapter starts with the pre-test of students’ questionnaires and interviews with teachers,deeply analyzes the results of questionnaires and interviews,and summarizes the feasibility,potential problems and solutions of this course development.The fourth chapter constructs the STEAM education concept and applies it to the development system of junior middle school art ink animation course.The fifth chapter carries out the teaching practice of "Marriage of Art and Technology-Ink Animation" from four fields:appreciation,comment,modeling,expression,design,application,synthesis and exploration,and summarizes and reflects on the practical results.This study hopes to contribute to effectively promoting the innovation of art teachers’ teaching methods,establishing the consciousness of integrated teaching and improving their comprehensive teaching ability.It is a subject worthy of long-term research and practice to integrate the idea of STEAM education into the fine arts discipline and carry out more in-depth localization,which needs more fine arts teachers to actively explore. |