| In recent years,the Ministry of Education has issued a large number of documents on programming education,which has been highly valued by people.With the development and progress of society,3D programming has gradually emerged,and 3D programming is crucial to the development of students.However,there are some problems,such as how to develop 3D programming school-based curriculum suitable for senior primary school according to core literacy,and how to apply 3D programming school-based curriculum to senior primary school.Based on this,this study is based on the following five parts :The first part is to introduce the background of the research,clarify the purpose and significance of the research,then explain the main methods and contents of the research,and finally clarify the research ideas.The second part is to define the concepts of ’3D programming and school-based curriculum,and analyze the research status on the basis of constructivism theory and activity curriculum theory.The third part is to develop the school-based curriculum of 3D programming in primary schools.Firstly,it is clear that the concept of curriculum development should be student-centered,and the five principles of curriculum development should be clarified.Secondly,the overall design of the school-based curriculum is carried out,including the analysis of the curriculum according to the questionnaire on the learning status of the 3D programming curriculum,the analysis of the curriculum objectives according to the new curriculum standard of information technology,and the design of the curriculum content according to the characteristics and interests of students.Finally,the teaching design of school-based curriculum is carried out,including the design of AI innovative 3D programming teaching mode on the basis of 5E teaching mode,and the evaluation of the course according to the final examination,questionnaire survey and teacher interview.The fourth part is the application and effect analysis of the school-based curriculum of 3D programming in primary schools.Firstly,it combs the basic situation of curriculum implementation,and clarifies the implementation object,teaching purpose,teaching environment,teaching arrangement and teaching application strategy of teaching implementation.Secondly,the10 school-based curriculum developed is applied to the 6th grade(1)class of Weizilu Primary School in Nanning City,and the teaching content application practice for one semester is carried out.Two teaching cases are selected for analysis,which are dynamic expression package and dissipation.Finally,the teaching effect is analyzed from three aspects : students ’ final examination,student data questionnaire and teacher interview.The fifth part is the research summary and prospect.Through the development and application of 3D programming school-based curriculum,this study believes that for senior primary school students,3D programming school-based curriculum can help students master the basic knowledge of programming,enhance students ’ interest in programming learning,and improve students ’ independent thinking,cooperation and sharing,innovation ability and computational thinking ability.However,the number of research objects in this study is relatively small,and it is currently only carried out in one school.Further promotion and application of 3D programming courses are insufficient.Therefore,it is also hoped that capable educational researchers can further improve the teaching content and teaching design of 3D programming,and promote and apply it in more schools. |