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Research On Copyright Infringement Of Online Game Live Screens

Posted on:2024-06-02Degree:MasterType:Thesis
Country:ChinaCandidate:J W WangFull Text:PDF
GTID:2556307091981269Subject:legal
Abstract/Summary:PDF Full Text Request
The live screen of online games refers to the continuous dynamic screen that feeds back the operation process and procedures of electronic games to the public in real time through the player’s operation,based on the inherent screen of online games of online game developers with the Internet as the medium.In judicial practice,the root cause of copyright infringement of online game live broadcast is that the existing legislation in China is insufficient in regulating the content and intensity of illegal acts.Based on the analysis of the current situation,there are some problems in China’s Copyright Law in dealing with the infringement cases of online game live images,such as the difficulty in determining the attributes of live images,the inconsistency of standards for rational use,and the difficulty in enforcing the rights and obligations of all parties.Because of these loopholes,it is difficult to effectively protect the legitimate rights and interests of victims.In view of the problems caused by the imperfect copyright protection of online game live pictures in our country,this paper analyzes them from the perspective of legislation,and actively deals with the infringement of online game live pictures in our country by drawing lessons from the transformational use system of the United States and the industrial supervision methods of the United States and South Korea,and puts forward some suggestions,such as clarifying the attributes of online game live pictures,perfecting the rules of applying the reasonable use system to online game live pictures,and clarifying the tort liability in online game live broadcasts.
Keywords/Search Tags:Live screen of online games, Copyright infringement, Reasonable use, Transformational use
PDF Full Text Request
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