| Originated in the 1960 s and developed in the 1990 s,augmented reality(AR)technology is one of the hottest scientific technologies in recent years.arts,etc.Compared with other industries,the application of augmented reality in the field of art is not so extensive,and its diversity and richness still have room for development.Both the creation of augmented art works and the development of augmented reality art theory are still in their early stages of development.This article aims to explore and summarize the development achievements and status quo of augmented reality(AR)technology and augmented reality(AR)art,and analyze the current augmented reality artworks from an immersive perspective.The creative works provide more technical and theoretical research.The first part of this paper is to explore the origin and development of augmented reality technology,as well as some basic technical means.There are already many researches on augmented reality technology,so I won’t go into details.The second part is the author’s exploration of augmented reality art.At present,there is no accurate definition of augmented reality art.The author starts from the current situation of augmented reality art and analyzes the virtual exhibitions caused by augmented reality art.The existence of provocative public art forms is a confrontation with the access mechanism of authoritative art museums,such exhibitions are called virtual exhibitions of radical interventionism.In the subsequent development,virtual exhibitions have gradually come together with public places such as art galleries and become a new exhibition method.In recent years,due to the emergence of the epidemic,the mode of virtual exhibitions has provided a new possibility for the direction of art exhibitions.Then the author also analyzes the relationship between augmented reality art and capital.On the one hand,the combination of capital and artists will create a win-win situation,because capital can bring strong technical support to artists,and artists can bring creativity to capital.with artistic prestige.On the other hand,because of concerns about data privacy,surveillance,and tiredness of capital control,as well as more accessible creative tools and procedural talents,artists have become more inclined to start working independently or form their own creative teams.At the same time,the author also starts with the concept of immersion,and uses the method of case analysis to divide augmented reality art creation into sensory immersion,interactive immersion and social immersion.The third part is about the author’s personal practice in augmented reality art creation.Personal art works are analyzed from three aspects: creative conception,virtual content production,and work display methods.The scientific development of human beings is endless,and the augmented reality art born from technological means will continue to develop and deepen. |