| With the development of China’s economy and urbanization,the number of young people who choose to live alone or in shared accommodation has risen exponentially,a phenomenon known as "empty-nest youth".With economic development and urbanization,more and more young people are living alone or in shared accommodation,a phenomenon known as "empty-nest youth".Due to the lack of social support and family care,empty-nest youth face many challenges in terms of mental health and life satisfaction.In this context,smart home entertainment scenarios have become a way to alleviate loneliness and anxiety.However,smart home technologies are mostly used for home management and life assistants in existing application scenarios,and rarely involve entertainment scenarios.Therefore,in order to solve the problems such as the emotional entertainment needs arising from the process of empty-nest young people’s home,and also to make full use of the advantages of smart home technology,it is critically necessary to explore the application of smart home in the entertainment scene in depth.This study focuses on the experience of young empty nesters in the smart home entertainment scene.In the first chapter,the subject develops an explanation of the background,research purpose and significance,and sorts out the current situation,problems and methodological processes of research on the home of empty nest youth,so as to obtain the innovation points of the subject;in the second chapter,the multi-dimensional elements of the user’s home experience,home entertainment products and cases of entertainment scenes are dismantled,and the lifestyle,entertainment needs and entertainment preferences of empty nest youth are explored;in the third chapter,questionnaire testing and behavioral observation were used to analyze data on user emotions and behavioral needs,form user portraits,draw user journey maps,and construct three major task indicators for home human-field interaction;in the fourth chapter,through the positioning of the experience design model,a smart home entertainment scene "Youdao" platform design practice for empty nest youth users is carried out to build a modular co-housing entertainment experience for the home life of empty nest youth;in the fifth chapter,the principles and key points of the design strategy of the virtual-real co-housing community-based smart home entertainment scene experience are presented by combining three entertainment scene modules: audio-visual,social and game;finally,in the sixth chapter,a summary and outlook of this topic are presented.This study proposes the design strategy of domestic empty nest youth experience under smart home entertainment scene.Firstly,based on the virtual-real symbiosis technology under the future network,under the audio-visual entertainment module,an immersive entertainment commonsensical scene is created to help empty nest young users feel the ultimate sensory experience inside and outside the screen;then,through the construction of multi-dimensional interaction scenes,under the social entertainment scene module,a sustainable intelligent habitat relationship is created to realize a natural digital co-habitation lifestyle;finally,combined with user participatory content generation,under the game Finally,combined with user participatory content generation,the human-field interaction of open source ecology is explored under the entertainment scene module to realize personalized adaptive operation interaction.This study improves the social status of empty nest youth,alleviates their sense of loneliness and anxiety,broadens the potential of their home life happiness channel,promotes the development of smart home scene experience to a more human-computer inclusive interaction scene,contributes to the construction and development of digital society,and promotes the integration of information technology and modern life. |