Earthquakes occur suddenly and uncertainly,China in the Eurasian and Pacific Rim seismic belt range,destructive earthquakes occur frequently,in order to minimize the losses caused by disasters,the state pays attention to the design and development of earthquake prevention and disaster reduction products.This paper attempts to study the system design of simulated earthquake disaster early warning and emergency escape through immersive experience from the perspective of virtual experience.Let the experiencer not only feel the sense of crisis born of distress,but also train the emergency psychology of not being afraid of danger,and can obtain the earthquake emergency escape skills to turn the crisis into safety,and finally feel the thickness and diversity of life value and bioethics.Using virtual reality technology,the design simulates a sudden unknown earthquake disaster,implants earthquake knowledge and emergency escape methods into the experience link,and guides the people who are "present" how to find the correct "machine" from the "danger" to avoid danger and escape.Literature research,functional analysis and other methods are used to sort out the ecological early warning phenomena and scientific and technological early warning phenomena brought about by earthquakes,put forward the correct selection of safe areas for earthquake emergency response,extract earthquake knowledge,and form a standardized earthquake disaster emergency guidance.Through VR technology,the earthquake knowledge system is transformed into a window language and experience language,which can deeply feel the earthquake disaster to play an early warning role for people and reduce the losses caused by the earthquake.Through "personal" experience and skill training,we try to reshape people’s cognition of the value of life,deepen the in-depth interpretation of disaster culture,and build an ecosystem linking earthquake crisis experience and emergency thinking with daily life,thus forming a virtuous circle of social security culture consensus.The innovation is to shift the design content of virtual reality experiences to the daily life that is closely related to the people.Secondly,using the immersion and subjectivity of virtual reality,earthquake disaster education is transformed from a sense of resistance in the traditional way to an immersive sense that can be experienced,interacted with,and trained.This has far-reaching significance for the construction of social civilization and even smart cities... |