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Design And Implementation Of A Unity3D Based Virtual Museum System

Posted on:2022-01-29Degree:MasterType:Thesis
Country:ChinaCandidate:J C XiaFull Text:PDF
GTID:2518306572485244Subject:Software engineering
Abstract/Summary:PDF Full Text Request
The remarkable development of computer graphics and Internet technology has made it possible to create and manage realistic virtual gaming environments,and it has also brought considerable impact to many traditional industries.For offline exhibition halls,how to make good use of the advantages of information technology to enhance the attractiveness of the exhibition hall is a problem that must be considered.After the launch of the 3D Online Expo in 2010,virtual reality technology gradually entered the domestic public's field of vision.Based on the offline exhibition hall of Hanyang District People's Procuratorate,combined with virtual reality technology,this paper designs and realizes the digital intelligent exhibition hall.The article begins by discussing the background and significance of the research,proving the necessity of realizing virtual pavilions,and then summarizing the current research status at home and abroad.The virtual museum system uses game development tools to achieve functional requirements,and the key technologies involved are Unity3 D game engine,script development,3Dmax modeling and My SQL database.In the requirement analysis stage,the target users of the virtual pavilion system are divided into two types: ordinary users and administrator users,and their functional requirements are determined respectively,and then the non-functional requirements of the system are studied.The system design phase completed the system architecture design and functional module division based on the results of the demand analysis,determined the functional modules such as roaming,navigation,minimap,detailed display,and model management,and finally introduced the database design of the system,including the conceptual structure of the database and the design of the database tables.This article introduces the system's realization process and realization result in detail from the aspects of system development environment,system development preparation work and realization of system function modules.The functional and non-functional test results of the system show that the system has achieved all the expected functions and can meet the performance requirements.The digital virtual pavilion designed and implemented in this paper breaks many limitations of offline pavilions,enriches the manifestation of pavilions,and expands the functions of pavilions,allowing users to enjoy the pleasure of visiting online,so as to attract more people to experience offline,which helps to establish the image of prosecutors who are close to the people and trustworthy.
Keywords/Search Tags:Virtual reality, Game development, Intelligent exhibition hall, Unity3D
PDF Full Text Request
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