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Research On The UI Visual Design Of MOBA Mobile Game

Posted on:2021-09-23Degree:MasterType:Thesis
Country:ChinaCandidate:S LiFull Text:PDF
GTID:2518306539964739Subject:Industrial design engineering
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With the booming development of the game industry,people's entertainment life has become rich and colorful.Nowadays,e-sports is developing towards health,positive energy,fairness,cooperation,confrontation and other sports spirit.Electronic sports games,a developed medium of culture and college education,have given birth to a number of mobile games,including MOBA(multimedia Online Battle Arena).In the process from the blowout of MOBA mobile game to t he current Matthew effect,many manufacturers,in order to compete for the market,do not have clear positioning of players and game characteristics of their products,blindly follow the design of computer games,which mainly includes UI.To a large extent,this design does not fit the gaming habits of mobile gamers.At the same time,there are also many excellent works,so that eager for quick success and quick profit manufacturers have the name of "reference" copying behavior,leading to serious homogenization phenomenon.This topic is based on carding the development history of mobile game MOBA class,to refine knowledge required for MOBA class at hand to play the game behavior research,and compare the UI visual analysis of the existing products,generali ze the corresponding design principles,finally by using these conclusions to the practice in the design of improved reverse verify the rationality of the principles and strategies.The main content of this paper is divided into several parts: The first part,the background of the subject and relevant theoretical research literature to understand and sort out;In the second part,the development history and game characteristics of MOBA mobile game are sorted out,and the basic interface knowledge of MOBA mo bile game is summarized.In the third part,the visual design theories involved in MOBA mobile game are sorted out.In the fourth part,the advantages and disadvantages of the product in UI visual design are analyzed through interviews and questionnaires,as well as the demands of players and users on the game process.In the fifth part,based on the previous research and analysis,the corresponding principles and strategies of MOBA mobile game in UI vision are summarized.The sixth part,according to the summed up art principles and strategies,a MOBA mobile game on the market to improve the design practice.
Keywords/Search Tags:MOBA class mobile game, The UI.Visual design, The design strategy
PDF Full Text Request
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