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Research On The World Construction Of Role Playing Game

Posted on:2022-01-28Degree:MasterType:Thesis
Country:ChinaCandidate:Z Y LiuFull Text:PDF
GTID:2518306527987049Subject:Digital Media Art Design and Theory
Abstract/Summary:PDF Full Text Request
The worldview of role-playing games carries the cultural attribute of games,and its cultural form is constantly evolving under the influence of society.With the development of role-playing games,it has become an important way for artists to convey their personal thoughts and feelings.As the core of game narrative,world outlook inevitably becomes one of the important contents of game narrative research.First of all,this article explores the theoretical basis for the existence of role-playing game world views.Organize and summarize the worldview in philosophy theory,second world creation theory,conceptual design theory,Henry Jenkins' s " Transmedia Storytelling " concept,Otsuka Eiji and Azuma Hiroki's story consumption theory,and conduct role-playing game world views a multi-dimensional structure analysis and attribute research.Secondly,this article analyzes the value of role-playing games.In terms of artistic value,the worldview has a metaphysical supplement to the artistry of role-playing games;in terms of design value,the worldview can integrate the narrative,artistic style,and gameplay of games in general directions;in terms of interactive value,the worldview can deepen the interactive aesthetics of games Experience;Finally,in terms of communication value,the continuity of the communication of game culture is guaranteed from the three aspects of user groups,product quality,and product design.Thirdly,this article conducts a typified research on the current world outlook from the perspective of national culture and reality.From the perspective of national culture,it is divided into four major cultural areas: Europe,the United States,China,and Japan.The current mainstream world outlook ideology is sorted and summarized from the perspectives of history,humanities,society,and politics.From the perspective of reality,it is divided into three types of worldviews: loyal to reality,based on reality,and detached from reality.Alignment sorts out and analyzes them separately to summarize the typified research of worldview.Finally,starting from the characteristics of role-playing games,it analyzes the premises of the construction of the world view,and on this basis,proposes the construction principles of the role-playing world view to ensure the reality,to ensure the correct values,and to ensure the integrity,and use the "5w2h" analysis method as an example.The blueprint proposes a method of constructing a world view,and provides constructing strategies in the three general directions of roles,scenes,and texts,thereby providing ideas for the design of the world view.
Keywords/Search Tags:role-playing game, game worldview, game narrative, genre division, construction method
PDF Full Text Request
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