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Research And Implementation Of Massive Multiplayer Online Role-playing Game

Posted on:2011-04-18Degree:MasterType:Thesis
Country:ChinaCandidate:L L ZhangFull Text:PDF
GTID:2178330338976276Subject:Computer application technology
Abstract/Summary:PDF Full Text Request
Human-computer game is an important research area of artificial intelligence, while the Massive Multiplayer Online Role-Playing Game will be a new research direction for human-computer game. The complexity, interactive, real-time, etc. of the game, are more than other media to simulate the real complex world of uncertainty and interactivity, so the game have great research value. MMORPG contains very complex situations, and players can do so many decisions, such as replacement of equipment, the use of what skills, team players, attack monster, in which direction to walk and so on, different decisions have great impact on game result.These features make the game gaining more and more research attention, thus becoming a new human-computer game research platform.This paper expands in-depth research around on game in MMORPG the principal tasks are as follows:1. The experimental design a network game platform, using C + + based on IOCP's network model and the ACCESS database design. The platform is similar with MUD, with registration, login, fighting, tasks, props, games and other features.2. According to the present general points of the game to set a hurdle. Taking into account the convenience of experimental and operational feasibility, level design of this article is based on the maze. In the maze we add props, monsters, traps and so on, Only get the necessary goods can see the final BOSS, defeat it and then successfully break through the barrier.3. Based on exhaustive method, genetic algorithms, neural networks, we set a robot to break through the checkpoints, and repeat the experiment after several iterations to find the optimal path under the algorithm. According to the above findings of the study, we design and improve our own algorithm, then compare all algorithm at running time, the algorithm complexity, the success rate of clearance, the optimal solution and so on.
Keywords/Search Tags:MMORPG, Human-Computer Game, Genetic Algorithms, Neural Networks, Game Level
PDF Full Text Request
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