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Research On Design And Application Of Gamification Teaching Mode In Junior Middle School Based On ARCS

Posted on:2022-07-24Degree:MasterType:Thesis
Country:ChinaCandidate:J T YangFull Text:PDF
GTID:2517306476486254Subject:Education Technology
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With the continuous promotion and implementation of the new curriculum reform,improving the innovation ability and quality of junior high school students has become the focus of junior high school education reform in China.Through the research,it is found that the traditional classroom teaching in junior high school pays more attention to the students’ examination-oriented ability,emphasizes the teacher as the main body and invisibly limits the students’ initiative,enthusiasm and creativity.Students generally have insufficient interest in learning,poor autonomous learning ability and lack of cooperation,communication,innovation and problem-solving thinking ability.However,students’ interest and motivation in learning are the guarantee of effective implementation of teaching activities.Therefore,how to make students acquire new knowledge more efficiently and actively while cultivating their interest in learning,and finally to achieve the best goal of education and teaching is an urgent problem to be solved.Gamification Teaching breaks the traditional “spoon-feeding” teaching,and infuses new vitality into the traditional classroom teaching.Therefore,how to design a reasonable and effective Gamification Teaching mode,enrich educational and teaching activities,and make students learn efficiently under sufficient learning motivation have become the core of this study.Firstly,the research status and related theories of arcs motivation model and Gamification Teaching are combed by literature research method.Based on the theories of constructivism,Awakening game and situational cognition,this study conducted a preliminary analysis of junior high school students’ learning status and Gamification Teaching needs.In order to further stimulate students’ learning motivation and promote students’ efficient learning,teaching and games are organically integrated.Combining with classroom knowledge to thinking training,this paper clarifies the design idea of game teaching mode and integrates ARCS motivation elements into game teaching mode.By using the combination of online and offline,the Gamification Teaching mode based on ARCS is constructed and the three stages of Pre-class,In-class and After-class are designed concretely,so as to give full play to the online advantages of Pre-class and After-class stages and provide guarantee for the implementation of game teaching in class.The corresponding teaching application strategies are designed for three different knowledge types,and the learning state of students is quantitatively analyzed by community network analysis method,and the interactive data of students is visualized with visual tools.Finally,take the physics mechanics course of junior middle school as an example,design three corresponding teaching cases to carry on the empirical research and and the effect evaluation of the whole teaching cycle is carried out by using fuzzy comprehensive evaluation method.The practical conclusion shows that the ARCS Gamification Teaching model based on this study can effectively stimulate students’ interest and motivation,enhance students’ participation in class and strengthen students’ mastery and internalization of knowledge.As a result,it promotes the transformation of students’ achievement and the improvement of innovative thinking ability,and further verifies the feasibility and effectiveness of ARCS Gamification Teaching mode.
Keywords/Search Tags:ARCS Model, Gamification Teaching Mode, Junior High School Physics, Learning Motivation
PDF Full Text Request
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