Network simulations often output a log file, which must be parsed to understand the details of the simulation. Visualizations of these simulations are used to make debugging and analysis easier, and there are many visualizers that will display the simulation in 2D. Those in 3D do not fully utilize 3D graphics operations to visualize a simulation. This thesis explores the ways 3D graphics can be used to further enhance a visualization. To do this, it introduces a new network simulator and a visualizer, consisting of an analyzer, which collects statistics about a simulation, and a renderer, which leverages an existing program package for rendering. |