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Research On Social Interaction In Martial Arts Role-playing Online Games

Posted on:2020-07-08Degree:MasterType:Thesis
Country:ChinaCandidate:W ZhangFull Text:PDF
GTID:2437330572979675Subject:Sociology
Abstract/Summary:PDF Full Text Request
As the Internet and people's lives become more and more inseparable,the Internet has become an important medium for people to carry out social interactions.In recent years,the emergence of the online game industry has led more and more people to enter this virtual world to carry out social interactions.This paper selects the domestic martial arts role-playing online game "JX3 online " as the research object,the participatory observation method and the deep interview method as the research methods,and Goffman's theory is the theoretical basis for the social interaction of gamers' game occasions and extensions of social interaction outside the game.The second chapter and the third chapter are the study of social interaction in the game occasion.According to the player's participation in the game,the social interaction in the game is divided into two parts: the social interaction between the initial players and the social interaction between the core players.The fourth chapter studies the interaction between the players in Baidu Post Bar "JX3 Bar" and the virtual to reality phenomenon between friends and relatives.Last,there are several suggestions for the online communication of gamers to the development of offline communication.
Keywords/Search Tags:the Internet, role playing online game, social interaction
PDF Full Text Request
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