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The Design And Implementation Of Core Modules In Xiaomei Orchard Social Game System

Posted on:2021-03-01Degree:MasterType:Thesis
Country:ChinaCandidate:A D JiFull Text:PDF
GTID:2428330647950840Subject:Engineering
Abstract/Summary:PDF Full Text Request
In recent years,with the continuous popularization of mobile devices in China and the rapid increase in the number of mobile terminal applications,social networking on the Internet has gradually become an important way for people to socialize.In Internet socialization,social games are another fast-growing project.Social games are mainly designed to develop interactive communication between users.Everything is human-centric and expands around the user's social.Social games have many characteristics,such as variety,easy to play and easy to use,simple development and maintenance,etc.They have become a very important way for people to relax and increase interaction.An excellent social game can greatly help the platform to increase the daily activity and stickiness of the user,and bring huge benefits to the business.This thesis mainly describes the related design and implementation of the orchard game system.The orchard game system is functionally divided into auxiliary function modules,message push modules,monitoring and unlocking modules,order modules,core operation modules,card check-in modules,friend modules,and task modules.This thesis firstly describes the industry background related to social games,briefly introduces the advantages of social games and the need of companies to pay attention to the development of related projects,introduces the background and overview of Xiaomei Orchard Game System.Then it introduces the data storage technology and system development technology used in the development of Xiaomei Orchard game system.After that,it describes the functional requirements of the orchard game system,the analysis and detailed design of relevant modules of the game,and introduces the database table design.Finally,this thesis describes the implementation and results of the core gameplay-related modules of the orchard game system.This thesis mainly describes the relevant modules of the game.The core operation module mainly provides the implementation of data processing and persistent of basic operations in the game;The friend module implements related functions between player-to-player interaction and friend operations;The mission module provides players with the implementation of mission-related event processing,reward distribution and other related functions.
Keywords/Search Tags:social online games, gameplay design, RPC architecture, EventBus
PDF Full Text Request
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