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Research On Game Art Design Based On Mobile Intelligent Platform

Posted on:2017-01-10Degree:MasterType:Thesis
Country:ChinaCandidate:C WangFull Text:PDF
GTID:2428330623454785Subject:Digital show
Abstract/Summary:PDF Full Text Request
The main direction of this paper is the game art design in the digital age,game art is game in the game all the visual effects in the traditional elements into color,dot,form,rhythm etc..From the game content division,including the role of the scene image,stage props,dynamic effect feedback,interface design,etc.The focus of this paper is to study the art design of the puzzle game category for 6-8 years old children with mobile intelligent terminal as a special carrier.Domestic game art design industry is in the development and maturity of the process,in which the mobile intelligent terminals,mobile phones and tablet PCs,such as the popularity of personal intelligent terminal.Electronic games on children's physical and mental development of a multi-level impact,and the game is the external art of image representation.Because the human to the vision dependence is the most powerful,is the world to examine the game when the most intuitive to see the content,so the visual effect of the game is very important.A good puzzle game entertainment,can stimulate the curiosity and creativity of children,and the children have some knowledge and skills,form a correct attitude towards things to promote the comprehensive development of the whole electronic game player now in the age of mobile intelligent terminal of the transfer case,master the necessary tools and information network as the basic requirements of the information age,children's demand is rising.Based on this special group of children user research,on the physiological characteristics and psychological characteristics,cognitive learning and aesthetic characteristics of the analysis,reference books,animation,as well as the existing Q version of the game art design,in essence,to investigate the association between graphics and games for children,the establishment of game art design mature aesthetic ideas,the use of the design means of art to show the art of electronic games better,so that it has a puzzle,story,ductility,vividness,and use the principle of human-computer interaction recognition system,mobile intelligent terminal gravity sensing,gesture innovation,continuous development of multi touch human-computer interaction technology.The corresponding feedback of the information is unified to the specific user groups,and to explore the visual design and operation experience for children.At the same time grasp the principle of moderation,design of anti addiction measures,and ultimately achieve integration and innovation.In a word,the main purpose of this paper is,in the art of mobile intelligent terminal in game design,is to grasp the characteristics and rules of thinking of children,as well as between the characteristics of art carrier electronic game creation,analysis of refined design ideas,to provide guidance for the entertainment game art creation,services for children's game design.The electronic game art has the attributes of interdisciplinary,which increases the possibility and complexity of its research methods.The annual report by collecting and consulting the gaming industry and related books,to analyze the proposition of quantitative research method,descriptive research method,after analyzing and defining the relevant concepts and case analysis,perceptual and rational combination,draws a preliminary conclusion.Second,through the experience of the game and the creation of the form of the game plan,the use of experiments and through a large number of practical experience is summed up the way to prove the proposition.With the combination of theory and practice,some research has been carried out,and the viewpoints and methods are summarized.
Keywords/Search Tags:Mobile intelligence platform, Game Art, Puzzle game, 6-8 years old children
PDF Full Text Request
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