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Research And Design Practice Of Mobile Game Anti-addiction Based On Color Cognition

Posted on:2021-03-01Degree:MasterType:Thesis
Country:ChinaCandidate:M Y ZhangFull Text:PDF
GTID:2428330611467755Subject:Industrial design engineering
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The process of user operating digital products is a process of product cognition.In recent years,cognitive psychology has become an important theoretical basis for interaction design,and the research on users' cognitive psychology has become a hot topic in the field of interaction design.According to cognitive psychology,the change process of visual cognition is mainly due to the fact that people directly acquire information in the external real world through various sensory nervous systems,and then process the information cognitively and turn it into knowledge,which can be used to guide people's attention and behavior.Visual cognitive processing is an important part of cognitive psychology research,and color cognitive processing is one of the important parts of visual cognitive processing.Therefore,through the study of color cognitive processing,using appropriate color for digital interface design can achieve a good design effect.In recent years,mobile games have gradually become one of the important condiments in People's Daily life.Some young people even become addicted to games.How to prevent mobile game addiction has become a hot topic at present.As a mobile phone application with strong visual color stimulation,users will do a lot of color cognitive processing when playing the game.Therefore,this paper studies the mechanism of color cognitive processing,and tries to increase the user's color cognitive load in the process of game,so as to make the user actively end the game or reduce the game time,so as to achieve the purpose of preventing addiction.Based on the above background,based on the theory of color cognition,this paper made an in-depth study of the cognitive processing mechanism of color vision,explored the causes of cognitive load in the process of cognitive processing,and combined the game interface and the cognitive characteristics of game players to build a factor model of the anti-addiction warning system to intensify the formation of cognitive load.It was found that for game addicts with long game experience,warning color would increase the cognitive load of game players during the game.On the research of specific warningcolor cognition,this paper conducted ERP experiments on mobile phone game addicts through ERP experiments,and analyzed the influence of red,orange and yellow warning colors on brain wave P300.The results of both the behavioral experiment and the ERP experiment showed that users did have some differences in cognitive processing of different warning colors,and the cognitive processing load of red was the largest among the subjects,so it can be seen that the red warning color will increase the cognitive load of the users who are addicted to games.Secondly,based on the above study of the cognitive processing mechanism of color,the color cognition in a study is made on the application of interaction design method,put forward the fatigue color interaction design principle in the APP,the analysis of mobile phone games,the color of user preferences and taboos for subsequent anti-addiction APP design methods of interaction design to provide a certain theoretical guidance.Finally,the study of the cognitive processing mechanism in color,ERP physiological electrical experiments on warning cognitive quantitative research of color,and color based on the study of the principle of interaction design,in this paper,the mobile phone games redesign anti-addiction APP,different from the previous functional anti-addiction,this article mainly from the Angle of compound color cognitive load redefine anti-addiction APP.The research of this paper is a cross-field research and application of cognitive psychology theories and methods in interactive design,a new attempt of warning color in digital interface anti-addiction design,and a new thought and method for the research of color cognition theory in interactive design.
Keywords/Search Tags:color cognition, mobile games, anti-addiction system, ERP, interaction design
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