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Research On User Experience Design Of Gamified Internet Education Products

Posted on:2020-01-29Degree:MasterType:Thesis
Country:ChinaCandidate:J LiFull Text:PDF
GTID:2428330605953737Subject:Industrial design engineering
Abstract/Summary:PDF Full Text Request
In the era of Internet+ education,there is a problem of poor user experience and ambiguous results.Therefore,the research topic of this paper is proposed:gamification of Internet education product user experience design research-taking language training mobile application as an example.This paper applies the frontier gamification theory to the latest Internet education field--online language training,and analyzes the gamified user motivation theory,gamification structure,gamification mechanism and gamification user type.By studying the motivation of gamification,the six gamification structures,four gamification learning mechanisms,and gamification design strategies based on user types are summarized.At the same time,through the qualitative and quantitative research,combined with user questionnaires,user interviews,user experience maps and other forms to investigate the overall cognitive and personality needs of specific subjects for Internet education.The pain points and opportunity points at different stages of the learning process form a hierarchical demand.At the same time,the character model and gamification experience map are used to construct the function and process of the gamification product.Finally,the article outputs a gamified language training mobile application based on research and analysis results.Starting from the Internet education user experience,this paper aims to solve the Internet education user experience problem,improve efficiency,and improve user online learning satisfaction.Based on the theory and method of gamification,the article combines the advantages and problems of real online language training,through the combination of gamification mechanism and user experience design,enhances user motivation,improves learning process,and finally improves the experience of online language training.
Keywords/Search Tags:Gamification, Internet Education, User Experience, Language Training
PDF Full Text Request
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