Font Size: a A A

Research On Teaching Activity Design Of Primary School Programming Based On Scratch And Open Source Hardware

Posted on:2021-01-28Degree:MasterType:Thesis
Country:ChinaCandidate:W B WangFull Text:PDF
GTID:2427330602453771Subject:Education Technology
Abstract/Summary:PDF Full Text Request
As one of the important teaching contents of information technology courses,program design is a course rich in design and logic,which can effectively cultivate students' logical thinking ability,problem-solving ability and innovative thinking ability.In the “Information Technology Curriculum Standards for Basic Education(2012 Edition)”,“New Generation of Artificial Intelligence Development Plan”,and “Education Informatization 2.0 Action Plan”,all clearly put forward the development and construction of the content of the program design course to cultivate the students' programming thinking and ability.Moreover,the value of program design course is gradually recognized by more and more teachers and parents,and various training classes for children's interest in programming are springing up one after another in the society.However,traditional programming courses mainly focus on practice and imitation,with emphasis on logical concepts and programming language explanation,and lack of internal attention to students' learning experience.Therefore,from the perspective of experiential learning,this study combines scratch and open source hardware as a programming environment,explores the design framework of primary school programming teaching activities for providing reference for the design and development of primary school programming teaching activitiesThe research contents include: 1.Through literature review and interviews,this paper analyzes the current situation of primary school programming teaching.2.Based on the perspective of experiential learning,the teaching activity design framework of primary school program design course combining scratch and open source hardware is constructed.3.Verify the effectiveness of the design framework of primary school program design teaching activities.The results show that: Based on the combination of scratch and open-source hardware,the design framework of primary school programming teaching activity has four stages:experience imitation,explanation and comprehension,discussion and creation,exchange and sharing,which are divided into two active levels: teachers and students.2.It can provide good learning experience for students,and it is more obvious in the dimension of learning activity experience.3.It can improve students' learning motivation,and the influence degree of each dimension is from high to bottom: learning value,learning environment incentives,active learning strategies,performance goal orientation,self-efficacy,achievement goals.Based on the perspective of learning experience,this study constructs a teaching activity design framework of primary school programming course combining scratch and open source hardware.It's provides a model reference for front-line teachers.However,there are some deficiencies,such as the lack of online teaching resources and the use of online teaching platform,as well as the collection and further analysis of students' learning behavior data.
Keywords/Search Tags:Scratch, Open source hardware, Primary school programming, Design of teaching activities, Experiential learning
PDF Full Text Request
Related items