In the early stage of China’s music education reform,mastering music knowledge and skills was regarded as the primary task of music education for a long period of time.In the middle of the 20 th century,with the introduction of western music teaching methods such as Emile Jaques Dalcroze,Orff and Kodaly,the theoretical research on music education in our country has entered an era of rapid development.Music classes are no longer limited to a single teaching form,and music teaching methods are increasingly abundant.The "Compulsory Education Music Curriculum Standard(2011 Edition)" promulgated in 2011(hereinafter referred to as "New Curriculum Standard")places more emphasis on the cultivation of students’ comprehensive music quality.Strengthening quality education has become the core content of basic education stage,and improving students’ music quality is the mainstream education view of current music education.This requires that in the process of music education,attention should be paid not only to imparting knowledge,but also to students’ practical ability to participate in music activities.The purpose of this paper is to systematically study the growth law of children in Music video game,and to carry out in-depth analysis and discussion on how Piaget’s game theory can be reasonably applied in the teaching process of primary school Music video game,so as to provide music teachers with a Music video game teaching design idea based on Piaget’s game theory.The specific research contents include:First of all,through a large number of documents,Piaget’s game theory was systematically studied.The development process,important concepts,essence and function of children’s game theory were elaborated in detail.Then,the basic rules in the occurrence and development process of children’s game were revealed,and the close connection between Piaget’s game theory and theory of cognitive development stages was demonstrated.Secondly,it introduces the definition,types,characteristics and application value of Music video game’s teaching,analyzes the basic connotation of Piaget’s educational and teaching view,expounds the guiding significance of activity teaching view to Music video game’s teaching,and analyzes the functions of important concepts in Piaget’s game theory such as "schema","assimilation and adaptation" and "balance" on Music video game’s teaching.At the same time,based on the guidance requirements of relevant national documents and Piaget’s game theory flour,the feasibility of applying Piaget’s game theory to Music video game teaching in primary schools is deeply analyzed.Finally,on the basis of the objectives and contents of the new curriculum,combined with Piaget’s psychological characteristics of children’s game development,and drawing lessons from the practical experience of the three teaching methods,Music video game was creatively divided into three main types: practical,symbolic and regular,providing design ideas for primary school Music video game teaching.Through the combination of theory and practice,this paper probes into the organizational mode of Piaget’s game theory applied in the teaching practice of primary school Music video game,and sums up four enlightenments: primary school Music video game teaching should conform to the actual situation of children,take "sensory movement" as the starting point,pay attention to the role of "intrinsic motivation",and emphasize logicality,gradualness and continuity in teaching design. |