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The Design Of Educational Game Based-on Maker Thinking

Posted on:2019-11-25Degree:MasterType:Thesis
Country:ChinaCandidate:Y C HanFull Text:PDF
GTID:2417330569995341Subject:Education Technology
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In recent years,the cultivation of innovative talents has been highly valued,which has become the focus of education.How to complete systematic reform in education and cultivate innovative talents that are able to meet the requirements of the times is a huge problem for the education sector in the future.The Maker Movement has risen rapidly in recent years and is in full swing.However,in many current maker practices,because the core guiding ideology is not clear enough,there is a lack of activity design concepts,and it is difficult to obtain introspection and other issues with less activity practice data,which makes the maker education in a form that is difficult to develop effective activities and enhance student creativity.To achieve the goal of training students' innovative ability.The current digital education game,or creative thinking about cultivating a guest,no matter from the model building,or the development of technology,is the lack of phase,therefore,how to the organic combination of education,a guest thinking games become the research emphasis in this paper.This article uses literature research methods,case study methods,system science methods,design research methods,and other research methods to study related literature with keywords such as "educational games","Maker thinking",and "Maker education".Analyze the elements of the educational game design and development model under the Maker thinking.First of all,define the concepts of the “educational games” and “Maker thinking” of this study.Then interview the relevant teachers and experts to make a preliminary understanding of the current teaching situation and combine the existing The educational game model and Maker's thinking model analyze the elements of the educational game design and development model under the maker's thinking,follow the relevant theoretical basis,and construct the educational game design and development model under the passenger-creation thinking.Relying on the model,we selected teaching objectives and content,and designed and developed examples of educational games.After the data collection,statistics,analysis,and reanalysis of the application of game instances,we summarized the improvement points and design development plans of the model and improved it.Provide reference for the combination of educational games and makers' thinking,and provide learners with learning resources.The models,programs,and game development examples designed in this study can be applied not only to the education field,but also to provide corresponding reference values for game design and development and game theory application and other fields.
Keywords/Search Tags:Educational games, Maker thinking, thinking cultivation, Maker education
PDF Full Text Request
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