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Development And Application Of Scratch School-based Textbooks For Primary Schools Integrating English

Posted on:2020-01-23Degree:MasterType:Thesis
Country:ChinaCandidate:J Y HuangFull Text:PDF
GTID:2415330599460879Subject:Education
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Scratch 2.0 software is a graph culture programming software with simple operation and consistent with the law of cognitive development of children in primary school.Through the world's analysis of typical scratch textbooks and the literature research on scratch courses,it is found that the existing textbooks focus on the stimulation of students' interest and the cultivation of children's programming ability,which can stimulate students' interest in learning.However,they all take the games as a carrier,repeat training skills and lack of integration with other disciplines,which makes most students accept knowledge passively.According to the gamification and animation characteristics of scratch software,as well as the school-based characteristics and students' specialties of the tested school,this study integrates English subjects to compile a scratch school-based textbook to explore students' contact with programming language and gradually cultivate interdisciplinary thinking.This study focuses on two major issues:(1)Is it feasible to compile scratch school-based textbooks in primary school,and how to highlight interdisciplinary thinking?(2)Can the Scratch school-based textbooks cultivate students' interdisciplinary thinking?In this study,the students of Pinghu S Elementary School expansion course are used as the research object.Through demand analysis and interpretation of curriculum standards,it determines the development process of teaching materials,the structure and framework of teaching materials,refines the content of teaching materials,and analyzes and expounds the typical units.It carries out questionnaire survey and experimental research,analyzes students' software application skills and interdisciplinary thinking cultivation through data statistics.Theevaluation of teachers is collected in the form of open class discussion.The study finds that:(1)Scratch school-based textbooks with integrated English can better reflect interdisciplinary thinking through the analysis and processing of the scratch technology module and the English module.(2)Scratch school-based textbooks with integrated English can effectively cultivate students' interdisciplinary thinking.The innovation of this study is that the combination of scratch textbooks and English reflects the aid learning function of scratch learning.It dilutes the traditional goal of learning programming skills,and combines English learning with interesting animations and games.It embodies the creativity of programming teaching,the cultivation of computational thinking and logical thinking,and provides empirical reference for subsequent research.
Keywords/Search Tags:scratch, English, school-based textbook
PDF Full Text Request
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