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Research On The Design Of Entertainment Products For The Elderly Based On Kano Model

Posted on:2021-03-10Degree:MasterType:Thesis
Country:ChinaCandidate:H WangFull Text:PDF
GTID:2392330602471177Subject:Engineering
Abstract/Summary:PDF Full Text Request
Population aging is a common problem in today’s society.Due to the increased emphasis on such issues,lots of countries and regions have introduced relevant policies.Enterprises and designers have also joined the design of service systems and related products.Community services and medical care have gaps in the design of spiritual and cultural aspects of old age.Because of the continuous optimization of the quality of life and education level of the elderly,they need more high-quality entertainment activities to add color to daily life.Elderly entertainment products can not only improve their living conditions in their later years,but also encourage the elderly to take the initiative to pay attention to their physical condition,so as to obtain physical and mental health.Healthy aging contains physical,psychological,and intellectual elements,which require the attention and support of the whole society.The design and development of elderly entertainment products is an inevitable trend.This article selects the fitness,brain,leisure and entertainment issues that the elderly are most concerned about,uses the Kano model to design thinking and methods,introduces the FBS model,and discusses the steps and processes of products from user needs to concept output.The content of the article includes:(1)Under the background of population aging,explore the design significance and opportunities of elderly entertainment products,combine the current needs of elderly entertainment,comb the subject research methods and innovations,and construct the basic theoretical framework of the article.(2)Use the user satisfaction Kano model,combined with other user research theories,to sort out the research methods of elderly users,use the FBS model to supplement the shortcomings of the Kano model,build an optimal design model for elderly entertainment products,and provide for the follow-up research Theoretical support.(3)Through research on the current state of the elderly entertainment industry,construct product function levels,conduct Kano model questionnaire interviews,tap the real needs of elderly users,and get the design points of elderly entertainment products.(4)Based on the basis of the investigation and analysis of this article,the Kano-FBS model is finally used to verify through the practical design plan.And through the design conclusions,summarizing the needs of the elderly entertainment products user and the acquisition mode of the product function,the outlook for the design of the elderly entertainment products.
Keywords/Search Tags:elderly entertainment products, rehabilitation exercises, Kano model, FBS
PDF Full Text Request
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