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The Research & Implementation About Integrated Application Of Animation Art & Technology

Posted on:2016-07-21Degree:MasterType:Thesis
Country:ChinaCandidate:Y C ShiFull Text:PDF
GTID:2308330503977254Subject:Software engineering
Abstract/Summary:PDF Full Text Request
Animation exists for a hundred years. As an art developed through the reliance on techniques, animation art has inseparable relationship with animation techniques since the very beginning. One technical improvement will always inject new energy into the development of animation art, thus bringing about new changes. On the other hand, the artistic expression demand of animation has continually urged the efforts of animation technology pioneers from generation to generation. Closely related, animation techniques and animation art are like two sides of a coin. Animation development is closely related to technique as well as art. Start of new animation era is accompanied by the disappearance of the old one. However, the disappearance is sublimation instead of extinction. In the paper, through the research on the relationship between animation technique and art, the process of animation development is deeply analyzed, meanwhile providing theoretical guidance for the animation creation in the future. Moreover, the vivid and dramatic game of technical improvement & artistic pursuit for a hundred years is comprehensively displayed. Meanwhile, Straighten out the current FLASH animation situation and trend of development under the Pan animation background. Furthermore, the creative practice of the animation Swordmen’s Legend shall be integrated, through which the guidance value & significance for animation creative practices imposed by the game of animation technology & art.From one hand, this task examines the dialectical relationship between animation techniques and animation arts from the perspective of animation theoretical research. Basing on the present and looking into the future, this task objectively and meticulously analyzes the development of animation techniques, detailedly combs the trend of animation arts, explicitly points out that art is the origin of ideology of animation development, and therefore, draws forth the dialectical thinking of the intergrowth and inhibition relationship of animation techniques and animation arts.From another hand, through the practice of animation creation, this task proves that animation techniques and animation art theory guide and have an influence on animation creation. As a main medium of two-dimensional animation creation, Flash is an indispensible carrier in animation development, which is used as a form for animation creation. The development of Flash and animation arts co-exist over a long period of time and in a game-playing situation. This article focuses on the animation Swordmen’s Legend, from the beginning of the early stage of designing, the medium-term making to the end, the after-effect, tries to explain the flexibility of application and the boundedness in the face of art assumption in regard of techniques in the process of animation creation.This task establishes on the animation theoretical research. It explains the profound theories of the relationship between animation techniques and animation arts in simple language with a dialectical thinking, putting forward that they are in a condition of intergrowth and inequality. Based on the practice of creation, this research demonstrates the practical significance and the significance of exploring the trend of animation development from each step of animation creation.
Keywords/Search Tags:Animation Techniques, Animation art, Game
PDF Full Text Request
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