| With the popularity and use of mobile wireless networks development and student smart mobile terminals, the use of existing mobile communication network resources experimental courses in teaching and management has become a reality, which take advantage of the popularity of mobile communications resources and equipment, to improve students’ interest in learning has an important significance. This paper describes the use of the Android operating system and smart phone terminal design experimental methods course management and implementation process.The system is based on B / S development model, using the MySQL database as the backend database, based on the Android system, and object-oriented development tools, in accordance with the specifications and design principles of database design and development software engineering, combined with the actual business needs of the school curriculum management experiment conducted design and development of the system. On the basis of the principles and system design to meet the overall design, the design thinking and design model experiment course management system; on the basis of the system requirements analysis, describe the functional requirements and performance requirements of the system; the experimental curriculum the number of students to experiment, test results, students’ test evaluation; laboratory and equipment management, laboratory courseware download, experimental courseware play, experiment online Q & A as well as students and teachers of client service processing modules such as client specific method and implementation process and other processes provide a good recording program. Complete system functionality and performance required to achieve the design requirements.This system function more perfect, highly reliable and stable, simple, convenient and practical, workable and practical. Has advanced technology, flexibility advantages. To achieve the use of mobile terminals experimental course of teaching and management, improve teaching quality, enhance the efficiency of the student’s interest and experiments for educational information and make a contribution. |