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Research On The Phenomenon Of College Students’ Internet Game

Posted on:2017-05-10Degree:MasterType:Thesis
Country:ChinaCandidate:Y LiFull Text:PDF
GTID:2297330485454273Subject:Journalism and communication
Abstract/Summary:PDF Full Text Request
With computers and the Internet is more and more popular in our country, indulging in the network, the network game addiction has attracted more and more research community and the growing concern, especially smart phones and tablet computer for on behalf of the mobile new media terminal break technical barriers in college students quickly flow line open, a new generation of "play" appear cause deep concern about the negative influence of the society from all walks of life to the network game. New technology development will have a double-edged sword features, with the development of the rapid development of Internet technology and a new generation of intelligent electronic device, network game in the game’s level and the species also made continuous progress, Internet addiction especially video game addiction is increasingly becoming a social problem. In this context, the theoretical mechanism and reason of the game addiction are studied, especially the significance of theory and practice. The research of this paper is mainly carried out from the following three aspects:Firstly, by combing the network game and network game development course, multimedia, interactive, narrative characteristics of new media era of network game is summarized, combined with the various disciplines related research results, such as sociology, psychology, medical definition for indulging in online games, define in the dissemination of science level indulge in the network game specific criteria, for the following research play basis.Secondly, to carry on the discussion to the lead to indulge in the network game of theory and practical reasons, in this part tries to from the uses and gratifications theory, decision theory and communication sociology related theory to regard the network game addiction. In addition, this paper also uses the questionnaires, interviews and other research methods, the current situation and reasons of the college students addicted to online games to carry on the system analysis, integrated all aspects of school, family and other factors, the first hand information is integrated with the existing related research, the college students indulge in the addition, this paper also uses the questionnaires, interviews and other research methods, the current situation and reasons of the college students addicted to online games to carry on the system analysis, integrated all aspects of school, family and other factors, the first hand information is integrated with the existing related research, the college students indulge in the network game system attribution.Thirdly, in view of the current college students internet addiction status and the reasons behind the complex system, trying to solve the phenomenon of college students network addiction is proposed. For the students themselves should cultivate their sense of reason and to improve the media literacy; in family education must face up to the digital divide between the two generations, avoid blind; government regulation and industry self-regulation, indispensable.
Keywords/Search Tags:Online Game, Indulge, College Student, Use and Gratification Theory
PDF Full Text Request
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