| Generally speaking teachers to understand students’ learning is the main way to control and basis is through homework. But the traditional time-consuming and laborious job evaluation form can’t provide timely and effective feedback, already can’t keep up with the pace of The Times development, along with the education informationization constantly move forward, based on the network platform for the online work gradually get preliminary application in network teaching. But throughout the network platform, popular online various assignments submitted reviews mostly stay in the release of the video file sharing, online answer, etc., few people can from the perspective of education theory, to construct conforms to the law of education online operation platform; Especially the lack of suitable for junior students’ interesting online platform, restricts the application of online work platform.Biggest innovation point of this study is to interesting teaching concept, introduced to the development of online work platform, to break the traditional operating platform focusing on the technical level of defects, and enrich the online operation platform development and application in education. At the same time also hope that this platform can solve students’ negative in homework, aversion, and improve students’ interest in the job, the real work should play the role of teaching, feedback teaching effect and improve teaching efficiency, so as to ensure the real double subject teaching effective interaction in teaching activities. And interesting work platform is from the aspects as the introduction, the education theory and network technology integration is an organic whole, better solve the students of the common problems in writing assignments.Research idea of this paper is: based on the theory of pedagogy and psychology, education technology, through consulting a large number of interesting teaching, game teaching, the development of online work platform design platform, software design and self-study theory books, references, and research results for reference, and reference at home and abroad excellent learning platform, especially online work, analysis the advantages and disadvantages of its platform, design a agree with the concept of fun learning online operation platform. And on this basis to carry out the experiment, and verify the effectiveness of the platform.Thesis includes five chapters: first chapter for the problem put forward and the research overview, including this topic research background, the development of the general situation of research and development both at home and abroad, interesting teaching analysis, as well as the research object, research significance and so on. The second chapter is the theoretical basis of the thesis and the definition of relevant concepts, including humanism learning theory, blended learning theory, game theory, the teaching feedback theory, the theory of software engineering and online platform, interest learning, gaming, the definition of education. The third chapter is about the interesting work platform development and design steps. The fourth chapter is the interesting work platform test. The fifth chapter is about the research summary and reflection, and the future outlook, etc. |