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Design And Implementation Of Motion Control System In Flash Character Animation

Posted on:2014-04-14Degree:MasterType:Thesis
Country:ChinaCandidate:X S LiFull Text:PDF
GTID:2268330425991654Subject:Software engineering
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Recently, computer animation has already become an emerging interdisciplinary study which utilizes the knowledge of computer graphics, mathematics, physics, art, and other disciplines comprehensively. Along with the computer animation is widely applied in the teaching, simulation and digital entertainment, etc, computer animation industry has become a new economic growth point. But, our country’s animation industry is still at the stage of development, there are still many problems to be solved. Among them, the lack of professional talents, the shortage of the independent research and development ability, the core technology have become a serious lack of restricting our animation industry development key problems.This dissertation has realized based on the mix actuation interactive role animation frame, carries on the kinematics and the role performance the modular combination.The animation technology combination, can use can use this technical simple reassignment animation resources storehouse the corresponding source material, the production satisfies the role animation which the animator requests.The question which this article system elaboration role movement different control mode, and used the mix actuation the method to have solved under the unicontrol way the role when interactive scene movement produces.In this dissertation, the relevant computer animation technology is systematically studied, and a Flash animation motion system software is designed and implemented through strictly following the object-oriented methods of software development that can be used to effectively reduce the role animation production cost, and improve the Flash animation production efficiency, and really reflect the motion of the object in the real world.This researches and develops an animation motion system which sets up a relatively complete system architecture, and implements some motion control technology, so that the subsequent Flash animation system research and development is built a solid foundation. But there also exist some deficiencies. For example, the system still considers only the skeletal animation related function module, and many other types of character motion have not been realized.
Keywords/Search Tags:object orientation, Flash character animation, motion system, actuationinteractive, Exercise regulation
PDF Full Text Request
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