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The Design And Research Of The Web Game On UI Interface

Posted on:2014-11-19Degree:MasterType:Thesis
Country:ChinaCandidate:J SunFull Text:PDF
GTID:2268330425982442Subject:Art of Design
Abstract/Summary:PDF Full Text Request
With the continuous development of computer hardware and software technology, electronic games have become a new type of industry is increasingly emerging, which not only give businesses bring in huge profits, at the same time as an integrated mass entertainment art gradually penetrated into people’s daily lives.The online game is a new growth point of the Economy, Trade and Industry in the21st century, with the rapid development of network technology, the game industry showed strong competitive edge.Web game is also called the web game, hereinafter referred to as "pages",It is based on the development of the web browser and the birth of the new type game, as long as open a webpage,it will take only ten seconds into the game. Compared to the client games, web games because of its convenient access to the Internet, it has a huge user base, office worker is one of the largest potential consumer groups web game, also is the foundation of the web game exist huge commercial profits.Web game UI interface design as a first impression of the player,it is the irreplaceable important role,It is the bridge of communication between players and games, is the carrier of kernel and game players to communicate, is a game can keep players indispensable important element, it will directly affect the player’s visual aesthetic and emotional judgment.Works at present, the game UI interface design does not pay attention to the interaction principle, blindly pursue beauty, serious cases of plagiarism, makes the players is not easy to get started;Game works good and bad are intermingled, no characteristic, designs are often no connotation, are repeated scrutiny, less attractive to the customer, these decided the relatively short life cycle of web game.In the1980s, the founder of IDEO, bill Ritchie mogget put forward the concept of "interaction design" for the first time,Donald A. Norman in his book "Design Psychology", emphasizes the user-centered design idea,overturns the concept model in People’s Daily life,He pointed out that in terms of product design, safe to use is the key to the competition for ever.Although there are many scholars constantly in recent years, from the Angle of the UI interface design multi-dimensional analysis,but most only from the web interface design and the technical aspects of online games,departure from the game UI interface design point of literature is still very scarce.In the foreign country, only a small number of senior game designer in his book rough introduction, and there is no in-depth analysis;domestic for the web game interface analysis research is still relatively weak, only a few papers have mentioned.Web game is a vibrant industry, to make web game UI interface design combined with the game better.provide better human-computer interaction, provide a more solid theoretical basis for interface design,enriched the contents of the web game UI interface design,improve its innovative to meet the user’s psychological demand, experience, etc.This paper focused on the development present situation as the starting point of the game, with the web page,respectively from the user’s choice of fluency, the ascension of flash technology, audience, etc as the surface analysis of the peculiarity of web games, systematically introduced the main several major categories of web games, role-playing, war strategy, simulation, business, leisure, sports educational and community to develop.And the UI interface design concept, analyzed the current situation of the development, summed up the UI interface design is the product of different subjects.On this basis, to the present situation of the application UI interface design in the web game, characteristics and significance and meaning are analyzed in detail, and the UI interface design concept, analyzed the current situation of the development, summed up the UI interface design is the product of different subjects. Finally summing up the page of "user-centered" game interface design of the general method, and respectively to the role-playing game UI design, leisure sports educational class page layout ICON, the ICON design made the detailed elaboration, sums up the different types of web game UI interface design ideas and general interaction design principles.Aimed at rich web UI game theory system and method of interface design skills, enhance the connotation of web game UI interface design.This article emphatically from the following four parts to discuss,the first part is introduction, mainly includes the web game interface design of the research background and significance, research status at home and abroad, research contents and goals as well as research ideas and methods.the second part is basic theory analytic:first analyses the concept, origin and current situation of web games, as well as the particularity of its survival development;the second categories of web game is stated, and enumerates successful cases;again, the implications for the UI design, application, current situation, features and other aspects to carry on the analysis, from the vision of cognitive theory, information theory, semiotics theory and human-computer interaction theory four aspects analyzes the UI interface design is the product of the multi-discipline this concept.Finally summed up the UI interface design in the web game of the importance and significance.The third part is the focus of this article, first analyzed the status quo and characteristics of web pages in the game UI interface design;secondly will "user-centered design" references to the web page the UI interface of the game, from the theory to analyses the two typical web interface and icon of the game,and the different types of web games, such as role-playing, pet nurturance, chess, music, dancing, games,enumerated practical cases from several aspects analyzes its design thinking. and the UI interface design involves the theory of knowledge through summary analysis,finally proposed to correct the concept of patterns, simple and easy to identify principles, systems, and the consistency of the aesthetic feeling, fault-tolerant feedback and revise again as a general interaction web game interface design principles;again from the multifaceted analysis of the current limitations of the web game interface design as well as its outlook.The fourth part is the practice part, on the basis of the theory in the three preceding chapters summarize the project practice,the general method of the above have come to the web game design and design ideas into practice in a role-playing web games "Excalibur",through the "Excalibur" project UI interface design of the functional analysis, to validate the above methods, ideas and principles of application, using theory to guide practice web games, to verify the theory with practice, further to show the article studies the theory value and practical guiding significance.
Keywords/Search Tags:web game, ui interface design, guidelines
PDF Full Text Request
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