| With the continuous development of science and technology, the Internet has entered the common people’s life, in addition to read online news, pictures, the desire of people to communicate is growing every day. communication became more intense. Weibo, RenRen and network BBS on the Internet arises are at the historic moment. The wireless gaming department of T company, decide to be in motion to great games from other manufacturers. This company, famous as an instant messaging software provider, to increase the wireless gaming platform user stickiness, and strengthen communication between players with the manufacturers, decided to set up wireless game BBS. This BBS is based on Discuz BBS, according to the specific requirements, to upgrade or change to some of the functional modules. In this background, this paper discusses the design and implementation of the wireless game BBS based on Discuz mobile version.This paper first expounds the topic and background. Then do the system demand analysis, establish system function model. On the basis of demand analysis, design the overall framework and modules of the system. This BBS is mainly using PHP, combining with the development of the front-end interface in HTML and CSS, use a shell script for data migration. I (independent or participate in) finished the following work:login in BBS use QQ numbers and binding with BBS users, personal center, insert into the expressions and newline, daily top10hot thread, backend management, frontend management and device compatible’s requirements analysis, process design, class design, database design implementation and test. The paper shows the interface of BBS to readers for a more intuitive understanding. Then showing the testing condition of the BBS. Finally, summarize the paper.This BBS has launched online, received many positive feedback, there are more than350000users, and an average of4500users online. |