Font Size: a A A

Texture Standard Research And Application Based On The Fractal Dimension Of The Vector

Posted on:2007-01-14Degree:MasterType:Thesis
Country:ChinaCandidate:L TangFull Text:PDF
GTID:2208360182978691Subject:Computational Mathematics
Abstract/Summary:PDF Full Text Request
Texture is an important concept in image processing and virtual reality. Its applicable research has been wide and in-depth. Texture synthesis is presented as texture mapping aided technology with the development of modern computer science ,especially computer graphics, it has developed as an important and independent technology .Besides the primary function of it ,it extends to a large amount of important application , such as 3D scene construction, texture compression, image resume image block spelling, texture image exceed distinguish and so on. 2Dtexture synthesis based on sample image is the major research direction of present texture synthesis technology. There has many better and comparative mature arithmetic in this fields. In order to do research on the characteristic of texture image, Gu Yuanting saw texture as an characteristic of image, and defined this characteris as texture standard of texture. In this paper texture think of as an image's property, and here this property is intituled the standard of Texture. Based on this, we think all the images with texture property. In this paper give a method for synthesis the textures with bigger standard coefficient and we present the technique of texture synthesizing and their strong points and flaws. Introduce the conception of the standard of texture, and describe its characters. We adopt the the fractal dimension vector of the image to measure the standard of the texture separately, and give a way to classify the texture. Based on this, we give a measure to synthesis the strong standard texture. With this approach to classify the strong standard texture is effective, and the synthesized texture is similar to the texture, which synthesized with the traditional means. It is based on the fractal dimension vector, the bound about the standard of texture which Ashikhmin' s texture synthesize method hold true is given. A new method of texture synthesize is to be put forward to the nature texture in this bound base on the technique of Ashikhmin. Using this new method, quicksynthesizing for the strong nature texture is realized.
Keywords/Search Tags:Texture synthesis, Sampling Character matching, The standard of texture, Fractal dimension vector
PDF Full Text Request
Related items