With the more and more higher requirement of real-time, complicacy and extensibility, it has been a hotspot to construct Real-Time Distributed Simulation System (RTDSS) with Real-Time Distributed Simulation Environment (RTDSE). This paper mainly researched RTDSE and its Runtime Infrastructure (RTI), including:1. This paper analysed the features and the function of RTDSE in constructing RTDSS, compared the technoloty of DIS and HLA, then make up a resolution to construct RTDSS.2. On the basis of research and studying on RTDSE and comparation of some popular real-time network technology, this paper developed a RTDS RTI that is based on shared memory and a"blackboard" software structure.3. This paper analysed and discussed 00 software developing technology, the desigen patterns-objecte oriented reusable software technology was focusd on, which can make RTI much reusable.4. On the base of RTDSE and RTI technology, we developed a real-time distributed simulation RTI that is base on real-time network shared memory.5. This paper annalysed the capacity and give a real test result on one project "constrction of real-time half-parctical simulation system" . |