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The Design And Implementation Of Automatic Trading Platform Of Virtual Goods

Posted on:2010-07-03Degree:MasterType:Thesis
Country:ChinaCandidate:Q R LianFull Text:PDF
GTID:2178360275994267Subject:Software engineering
Abstract/Summary:PDF Full Text Request
With the rapid global development of online games, the trading of online games virtual goods industry is becoming the focus of attention around the world. Variety of business model around virtual goods was gradually emerged. Third-party trading platform specifically for the players to start a virtual goods transaction services, online game operations start to transition from fee model to free model, and a large number of professional player and acting player appear.With the online game industry growth, the size of market of transaction between players is also growing. At first transaction of player is self dealing, sometimes they find the famous play in the game to grantee the transaction. With more and more online games, online transactions increasing demand, so some trading platform start to provide trading service, such as the China online game service platform. At the same time Taobao also provide the service thought its security model.This paper introduced the analysis, design and implementation of automatic trading platform. Because there is not successful case to reference, this project used the extreme programming development pattern to analysis, design and implementation of the trading platform. At first, this paper design the user stories of the system, then analysis the physical and software architecture of trading platform, and implement and discuss the key point of the various sub-module of automatic trading platform.
Keywords/Search Tags:Virtual Goods, Automatic Trading Platform, Extreme Programming
PDF Full Text Request
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